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openmw-tes3mp/components/resource
scrawl fc7456e0a1 Explicitely opt for float matrices in performance critical places 9 years ago
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bulletshape.cpp Move BulletShapeManager and BulletShape to resource/ 9 years ago
bulletshape.hpp Move BulletShapeManager and BulletShape to resource/ 9 years ago
bulletshapemanager.cpp Deal with empty meshes 9 years ago
bulletshapemanager.hpp Auto-generate the collision shape for native mesh formats 9 years ago
resourcesystem.cpp Leak fix 10 years ago
resourcesystem.hpp Leak fix 10 years ago
scenemanager.cpp Explicitely opt for float matrices in performance critical places 9 years ago
scenemanager.hpp Fix MWRender::Mask_ParticleSystem 9 years ago
texturemanager.cpp Support for loading .osg mesh format 9 years ago
texturemanager.hpp Support for loading .osg mesh format 9 years ago