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openmw-tes3mp/apps/openmw
scrawl 326d0d3ebf Add default values for fNPCHealthBarTime and fNPCHealthBarFade (Fixes #2243)
These GMSTs are missing in unpatched versions of the game.
10 years ago
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mwbase Fix on touch area effect spells (Fixes #2233) 10 years ago
mwclass Add hand-to-hand combat mechanics for bipedal creatures 10 years ago
mwdialogue Function_CreatureTargetted should return '2' for werewolfs 10 years ago
mwgui Merge remote-tracking branch 'upstream/master' 10 years ago
mwinput Implement weapon/spell cycling hotkeys (Fixes #1024) 10 years ago
mwmechanics Fix for AiWander state loading 10 years ago
mwrender Fix lights being rendered on the map (broken by d55fe43fc9) 10 years ago
mwscript Merge remote-tracking branch 'upstream/master' 10 years ago
mwsound Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 10 years ago
mwstate Missing files, aka; Why you shouldn't stresscommit 10 years ago
mwworld Add default values for fNPCHealthBarTime and fNPCHealthBarFade (Fixes #2243) 10 years ago
CMakeLists.txt Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
android_main.c fixe all code v 2 11 years ago
crashcatcher.cpp make it C98 compat 10 years ago
doc.hpp first set of additional doxygen comments 14 years ago
engine.cpp Merge remote-tracking branch 'upstream/master' 10 years ago
engine.hpp Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 10 years ago
main.cpp Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 10 years ago