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openmw-tes3mp/apps/openmw
Bret Curtis 18bb6dd223
Merge pull request #2859 from elsid/aipackage_single_clone
Single clone function definition for all AI packages
2020-06-01 01:21:57 +02:00
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mwbase Make greeting-related actor data temporary (bug #5397) 2020-05-30 00:51:58 +03:00
mwclass Merge pull request #2775 from Capostrophic/dooractivation 2020-04-24 08:46:24 +02:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui Move font loading to the FontLoader 2020-05-28 23:18:31 +04:00
mwinput Move cursor update to the MouseManager 2020-05-26 18:03:29 +04:00
mwmechanics Merge pull request #2859 from elsid/aipackage_single_clone 2020-06-01 01:21:57 +02:00
mwphysics Don't disable player's collision shape in TCL (#5435) 2020-05-30 00:55:17 +03:00
mwrender Re-enable non-biped creature headtracking (bug #5424) 2020-05-22 14:45:28 +03:00
mwscript Pass Actor by reference, simplify GetTarget for greetings 2020-05-30 00:51:58 +03:00
mwsound Use enums for blockers IDs instead of strings 2020-04-05 19:14:23 +04:00
mwstate Use C++11-style loops in the StateManager 2020-05-29 12:26:02 +04:00
mwworld Merge pull request #2866 from elsid/extend_osg_stats 2020-05-29 23:23:38 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Move TextColours initialization to the TextColours itself 2020-05-26 18:35:16 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Merge pull request #2866 from elsid/extend_osg_stats 2020-05-29 23:23:38 +02:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00