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Cell.cpp
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[Client] Make it possible to get LocalActor from CellController
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2017-04-07 10:16:23 +03:00 |
Cell.hpp
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[Client] Make it possible to get LocalActor from CellController
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2017-04-07 10:16:23 +03:00 |
CellController.cpp
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[Client] Make it possible to get LocalActor from CellController
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2017-04-07 10:16:23 +03:00 |
CellController.hpp
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[Client] Make it possible to get LocalActor from CellController
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2017-04-07 10:16:23 +03:00 |
DedicatedActor.cpp
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[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
DedicatedActor.hpp
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[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
DedicatedPlayer.cpp
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[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
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2017-04-05 12:00:21 +03:00 |
DedicatedPlayer.hpp
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Once again use RakNetGUID as index for player map everywhere
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2016-11-19 22:16:21 +02:00 |
GUIChat.cpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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2017-03-06 18:40:07 +08:00 |
GUIChat.hpp
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Cleanup tes3mp headers
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2016-12-16 16:59:15 +08:00 |
GUIController.cpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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2017-03-06 18:40:07 +08:00 |
GUIController.hpp
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Make tes3mp includes consistent
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2016-11-17 17:16:25 +02:00 |
GUIDialogList.cpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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2017-03-06 18:40:07 +08:00 |
GUIDialogList.hpp
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Make tes3mp includes consistent
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2016-11-17 17:16:25 +02:00 |
GUILogin.cpp
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[General] Leave one blank line at the end of every tes3mp code file
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2017-01-26 06:17:29 +02:00 |
GUILogin.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
LocalActor.cpp
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[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
LocalActor.hpp
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[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
LocalPlayer.cpp
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[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
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2017-04-05 12:00:21 +03:00 |
LocalPlayer.hpp
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[Client] See when other players remove items from containers
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2017-02-05 18:45:23 +02:00 |
Main.cpp
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[Client] Add basic position sync for NPCs
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2017-04-06 11:46:56 +03:00 |
Main.hpp
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[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
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2017-04-05 12:00:21 +03:00 |
Networking.cpp
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[Client] Add basic position sync for NPCs
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2017-04-06 11:46:56 +03:00 |
Networking.hpp
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[Client] Clean up getting and resetting of WorldEvent
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2017-04-05 09:04:41 +03:00 |
PlayerMarkerCollection.cpp
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Fix frame listener errors for player markers
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2016-10-30 16:39:59 +02:00 |
PlayerMarkerCollection.hpp
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Fix frame listener errors for player markers
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2016-10-30 16:39:59 +02:00 |
WorldEvent.cpp
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[Client] Reorder methods in WorldEvent, placing packet senders at bottom
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2017-04-05 09:12:02 +03:00 |
WorldEvent.hpp
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[Client] Reorder methods in WorldEvent, placing packet senders at bottom
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2017-04-05 09:12:02 +03:00 |