.. |
GUI
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[Client] Clean up GUIChat slightly
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2018-01-05 00:03:05 +02:00 |
processors
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[Client] Ignore WorldRegionAuthority packets that have an empty region
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2018-07-21 18:28:31 +03:00 |
ActorList.cpp
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[Client] Simplify sending of ActorAI packets for uninitialized actors
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2018-07-14 01:00:27 +03:00 |
ActorList.hpp
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[Client] Simplify sending of ActorAI packets for uninitialized actors
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2018-07-14 01:00:27 +03:00 |
Cell.cpp
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[General] Rename all instances of refNumIndex into refNum
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2018-07-13 04:12:03 +03:00 |
Cell.hpp
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[Client] Add ActorList methods for sending ActorAI packets
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2018-07-12 20:48:47 +03:00 |
CellController.cpp
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[General] Rename all instances of refNumIndex into refNum
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2018-07-13 04:12:03 +03:00 |
CellController.hpp
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[General] Rename all instances of refNumIndex into refNum
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2018-07-13 04:12:03 +03:00 |
DedicatedActor.cpp
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[Cllient] Differentiate itemPtr from actor Ptr in DedicatedActor methods
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2018-07-21 10:16:51 +03:00 |
DedicatedActor.hpp
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[Client] Add ActorList methods for sending ActorAI packets
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2018-07-12 20:48:47 +03:00 |
DedicatedPlayer.cpp
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[Client] Remove tab character that somehow made its way into a comment
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2018-07-22 10:29:14 +03:00 |
DedicatedPlayer.hpp
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[General] Reimplement weather synchronization to allow soft transitions
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2018-07-21 05:20:26 +03:00 |
GUIController.cpp
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[Client] Split up creation of DedicatedPlayers into multiple methods
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2018-04-08 10:56:33 +03:00 |
GUIController.hpp
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[Client] Unequip items if necessary when attr/skill modifier is set to 0
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2018-01-26 00:45:39 +02:00 |
LocalActor.cpp
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[Client] Reduce log level for actor cell changes
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2018-07-21 14:41:48 +03:00 |
LocalActor.hpp
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[General] Implement ActorDeath packet, part 1
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2018-06-27 21:47:55 +03:00 |
LocalPlayer.cpp
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[General] Temporarily revert to original rotation animation sync
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2018-07-21 19:27:36 +03:00 |
LocalPlayer.hpp
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[Client] Disallow clients from scaling their associated players
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2018-07-12 03:29:38 +03:00 |
Main.cpp
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[Client] Avoid sending CellStates to server after initialization
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2018-05-01 18:19:52 +03:00 |
Main.hpp
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[Client] Convert MechanicsHelper to namespace
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2017-06-27 16:43:53 +08:00 |
MechanicsHelper.cpp
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[General] Rework Attack packets and add synchronization for item magic
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2018-07-21 14:41:27 +03:00 |
MechanicsHelper.hpp
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[Client] Add new methods for handling mwmp::Target in MechanicsHelper
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2018-07-05 16:36:52 +03:00 |
Networking.cpp
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Merge pull request #450 from TES3MP/0.6.2
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2018-06-19 05:26:38 +03:00 |
Networking.hpp
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[Client] Create Worldstate class that inherits BaseWorldstate
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2018-05-27 15:57:47 +03:00 |
ObjectList.cpp
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[Client] Improve debug for ObjectActivate and ConsoleCommand
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2018-07-15 04:09:19 +03:00 |
ObjectList.hpp
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[General] Implement ObjectActivate packet & associated script functions
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2018-07-15 03:16:04 +03:00 |
PlayerList.cpp
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[General] Rename all instances of refNumIndex into refNum
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2018-07-13 04:12:03 +03:00 |
PlayerList.hpp
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[Client] Streamline creation of references for DedicatedPlayers
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2018-04-08 15:02:43 +03:00 |
RecordHelper.cpp
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[General] Use RecordHelper methods to create and update DedicatedPlayers
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2018-04-13 08:37:06 +03:00 |
RecordHelper.hpp
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[General] Use RecordHelper methods to create and update DedicatedPlayers
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2018-04-13 08:37:06 +03:00 |
Worldstate.cpp
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[Client] Adjust log levels used for weather and global map
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2018-07-21 12:08:31 +03:00 |
Worldstate.hpp
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[Client] Remove unused localWeather variable from Worldstate
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2018-07-21 16:25:49 +03:00 |