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openmw-tes3mp/apps/openmw/mwmp/processors/player/ProcessorPlayerShapeshift.hpp

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894 B
C++

#ifndef OPENMW_PROCESSORPLAYERSHAPESHIFT_HPP
#define OPENMW_PROCESSORPLAYERSHAPESHIFT_HPP
#include "../PlayerProcessor.hpp"
namespace mwmp
{
class ProcessorPlayerShapeshift : public PlayerProcessor
{
public:
ProcessorPlayerShapeshift()
{
BPP_INIT(ID_PLAYER_SHAPESHIFT)
}
virtual void Do(PlayerPacket &packet, BasePlayer *player)
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_SHAPESHIFT from server");
if (isLocal())
{
LOG_APPEND(Log::LOG_INFO, "- Packet was about LocalPlayer");
static_cast<LocalPlayer *>(player)->setShapeshift();
}
else if (player != 0)
{
static_cast<DedicatedPlayer *>(player)->setShapeshift();
}
}
};
}
#endif //OPENMW_PROCESSORPLAYERSHAPESHIFT_HPP