mwbase
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Do not wander to occupied area by other actor
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2020-02-10 22:29:54 +01:00 |
mwclass
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Do not use dynamic casts when using ObjectState
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2020-03-17 15:18:40 +04:00 |
mwgui
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Merge pull request #2727 from akortunov/guifixes
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2020-03-21 10:11:20 +04:00 |
mwinput
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Make 'Toggle HUD' hotkey configurable
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2020-01-10 14:31:25 +04:00 |
mwphysics
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Separate MovementSolver
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2020-03-31 00:38:34 +03:00 |
mwscript
|
Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
mwsound
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Avoid virtual call in SoundManager dtor
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2019-11-17 18:50:11 +01:00 |
mwstate
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
mwworld
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Separate Stepper
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2020-03-31 00:38:34 +03:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Separate MovementSolver
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2020-03-31 00:38:34 +03:00 |
doc.hpp
|
Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |