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openmw-tes3mp/apps/openmw/mwmechanics
scrawl 1956e2c988 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
10 years ago
..
activespells.cpp Move rng to components 10 years ago
activespells.hpp fix: multi effect spell with different ranges (Fixes #2285) 10 years ago
actor.cpp MechanicsManager, frame update 10 years ago
actor.hpp Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
actors.cpp Pass the CharacterController to AiPackage::execute 10 years ago
actors.hpp Remove last remains of Ogre 10 years ago
aiactivate.cpp Pass the CharacterController to AiPackage::execute 10 years ago
aiactivate.hpp Pass the CharacterController to AiPackage::execute 10 years ago
aiavoiddoor.cpp Pass the CharacterController to AiPackage::execute 10 years ago
aiavoiddoor.hpp Pass the CharacterController to AiPackage::execute 10 years ago
aicombat.cpp Pass the CharacterController to AiPackage::execute 10 years ago
aicombat.hpp Pass the CharacterController to AiPackage::execute 10 years ago
aicombataction.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
aicombataction.hpp Silence -Wreorder warnings. 10 years ago
aiescort.cpp Pass the CharacterController to AiPackage::execute 10 years ago
aiescort.hpp Pass the CharacterController to AiPackage::execute 10 years ago
aifollow.cpp Pass the CharacterController to AiPackage::execute 10 years ago
aifollow.hpp Pass the CharacterController to AiPackage::execute 10 years ago
aipackage.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
aipackage.hpp Pass the CharacterController to AiPackage::execute 10 years ago
aipursue.cpp Pass the CharacterController to AiPackage::execute 10 years ago
aipursue.hpp Pass the CharacterController to AiPackage::execute 10 years ago
aisequence.cpp Pass the CharacterController to AiPackage::execute 10 years ago
aisequence.hpp Pass the CharacterController to AiPackage::execute 10 years ago
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 10 years ago
aitravel.cpp Pass the CharacterController to AiPackage::execute 10 years ago
aitravel.hpp Pass the CharacterController to AiPackage::execute 10 years ago
aiwander.cpp Pass the CharacterController to AiPackage::execute 10 years ago
aiwander.hpp Pass the CharacterController to AiPackage::execute 10 years ago
alchemy.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
alchemy.hpp Add automatic potion naming 10 years ago
autocalcspell.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
autocalcspell.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 11 years ago
character.cpp Move attackStrength to the CharacterController, where it should have been to begin with 10 years ago
character.hpp Move attackStrength to the CharacterController, where it should have been to begin with 10 years ago
combat.cpp Move attackStrength to the CharacterController, where it should have been to begin with 10 years ago
combat.hpp Move attackStrength to the CharacterController, where it should have been to begin with 10 years ago
creaturestats.cpp Move attackStrength to the CharacterController, where it should have been to begin with 10 years ago
creaturestats.hpp Move attackStrength to the CharacterController, where it should have been to begin with 10 years ago
difficultyscaling.cpp Implement difficulty scaling (Fixes #1505) 11 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 11 years ago
disease.hpp Move rng to components 10 years ago
drawstate.hpp Savegame: store most of CreatureStats 11 years ago
enchanting.cpp Move rng to components 10 years ago
enchanting.hpp Enchanting: fix skill-based cast cost bonus being applied twice 10 years ago
levelledlist.hpp Move rng to components 10 years ago
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 11 years ago
magiceffects.hpp Fix various MSVC warnings 10 years ago
mechanicsmanagerimp.cpp Normalize fixes 10 years ago
mechanicsmanagerimp.hpp Remove last remains of Ogre 10 years ago
movement.hpp Readded collision objects and movement physics 10 years ago
npcstats.cpp Werewolf stats compatibility with old save files 10 years ago
npcstats.hpp Don't use separate werewolf skills/attributes for non-player werewolves 10 years ago
objects.cpp Remove last remains of Ogre 10 years ago
objects.hpp Restore projectiles 10 years ago
obstacle.cpp Remove last remains of Ogre 10 years ago
obstacle.hpp Remove unneeded include in obstacle.hpp 10 years ago
pathfinding.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
pathfinding.hpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
pathgrid.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
pathgrid.hpp fixed warning C4099: 10 years ago
pickpocket.cpp Move rng to components 10 years ago
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
repair.cpp Move rng to components 10 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp Move rng to components 10 years ago
security.hpp Cleanup Security class 12 years ago
spellcasting.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
spellcasting.hpp Remove last remains of Ogre 10 years ago
spells.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
spells.hpp GetSpellEffects returns true for active abilities (Fixes #2530) 10 years ago
stat.cpp Adjust fix for maximum attribute damage limit 10 years ago
stat.hpp Remove useless #undef's for windows now that we have NOMINMAX flag 10 years ago
steering.cpp Various math code ported to osg 10 years ago
steering.hpp Various math code ported to osg 10 years ago
summoning.cpp Remove last remains of Ogre 10 years ago
summoning.hpp Suppress warning about the lack of virtual destructor. 10 years ago