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164 lines
8.1 KiB
C++
164 lines
8.1 KiB
C++
//
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// Created by koncord on 30.08.16.
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//
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#ifndef OPENMW_STATAPI_HPP
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#define OPENMW_STATAPI_HPP
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#define STATAPI \
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{"GetAttributeCount", StatsFunctions::GetAttributeCount},\
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{"GetSkillCount", StatsFunctions::GetSkillCount},\
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{"GetAttributeId", StatsFunctions::GetAttributeId},\
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{"GetSkillId", StatsFunctions::GetSkillId},\
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{"GetAttributeName", StatsFunctions::GetAttributeName},\
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{"GetSkillName", StatsFunctions::GetSkillName},\
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\
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{"GetName", StatsFunctions::GetName},\
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{"GetRace", StatsFunctions::GetRace},\
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{"GetHead", StatsFunctions::GetHead},\
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{"GetHair", StatsFunctions::GetHairstyle},\
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{"GetIsMale", StatsFunctions::GetIsMale},\
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{"GetBirthsign", StatsFunctions::GetBirthsign},\
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{"GetCreatureModel", StatsFunctions::GetCreatureModel},\
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{"IsCreatureName", StatsFunctions::IsCreatureName},\
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{"GetDeathReason", StatsFunctions::GetDeathReason},\
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\
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{"GetLevel", StatsFunctions::GetLevel},\
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{"GetLevelProgress", StatsFunctions::GetLevelProgress},\
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\
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{"GetHealthBase", StatsFunctions::GetHealthBase},\
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{"GetHealthCurrent", StatsFunctions::GetHealthCurrent},\
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\
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{"GetMagickaBase", StatsFunctions::GetMagickaBase},\
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{"GetMagickaCurrent", StatsFunctions::GetMagickaCurrent},\
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\
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{"GetFatigueBase", StatsFunctions::GetFatigueBase},\
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{"GetFatigueCurrent", StatsFunctions::GetFatigueCurrent},\
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\
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{"GetAttributeBase", StatsFunctions::GetAttributeBase},\
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{"GetAttributeCurrent", StatsFunctions::GetAttributeCurrent},\
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\
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{"GetSkillBase", StatsFunctions::GetSkillBase},\
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{"GetSkillCurrent", StatsFunctions::GetSkillCurrent},\
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{"GetSkillProgress", StatsFunctions::GetSkillProgress},\
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{"GetSkillIncrease", StatsFunctions::GetSkillIncrease},\
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\
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{"GetBounty", StatsFunctions::GetBounty},\
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\
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{"SetName", StatsFunctions::SetName},\
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{"SetRace", StatsFunctions::SetRace},\
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{"SetHead", StatsFunctions::SetHead},\
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{"SetHair", StatsFunctions::SetHairstyle},\
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{"SetIsMale", StatsFunctions::SetIsMale},\
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{"SetBirthsign", StatsFunctions::SetBirthsign},\
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{"SetCreatureModel", StatsFunctions::SetCreatureModel},\
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\
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{"SetLevel", StatsFunctions::SetLevel},\
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{"SetLevelProgress", StatsFunctions::SetLevelProgress},\
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\
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{"SetHealthBase", StatsFunctions::SetHealthBase},\
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{"SetHealthCurrent", StatsFunctions::SetHealthCurrent},\
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{"SetMagickaBase", StatsFunctions::SetMagickaBase},\
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{"SetMagickaCurrent", StatsFunctions::SetMagickaCurrent},\
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{"SetFatigueBase", StatsFunctions::SetFatigueBase},\
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{"SetFatigueCurrent", StatsFunctions::SetFatigueCurrent},\
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\
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{"SetAttributeBase", StatsFunctions::SetAttributeBase},\
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{"SetAttributeCurrent", StatsFunctions::SetAttributeCurrent},\
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\
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{"SetSkillBase", StatsFunctions::SetSkillBase},\
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{"SetSkillCurrent", StatsFunctions::SetSkillCurrent},\
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{"SetSkillProgress", StatsFunctions::SetSkillProgress},\
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{"SetSkillIncrease", StatsFunctions::SetSkillIncrease},\
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\
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{"SetBounty", StatsFunctions::SetBounty},\
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{"SetCharGenStage", StatsFunctions::SetCharGenStage},\
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\
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{"SendBaseInfo", StatsFunctions::SendBaseInfo},\
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\
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{"SendStatsDynamic", StatsFunctions::SendStatsDynamic},\
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{"SendAttributes", StatsFunctions::SendAttributes},\
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{"SendSkills", StatsFunctions::SendSkills},\
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{"SendLevel", StatsFunctions::SendLevel},\
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{"SendBounty", StatsFunctions::SendBounty}
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class StatsFunctions
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{
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public:
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static int GetAttributeCount() noexcept;
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static int GetSkillCount() noexcept;
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static int GetAttributeId(const char *name) noexcept;
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static int GetSkillId(const char *name) noexcept;
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static const char *GetAttributeName(unsigned short attribute) noexcept;
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static const char *GetSkillName(unsigned short skill) noexcept;
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static const char *GetName(unsigned short pid) noexcept;
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static const char *GetRace(unsigned short pid) noexcept;
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static const char *GetHead(unsigned short pid) noexcept;
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static const char *GetHairstyle(unsigned short pid) noexcept;
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static int GetIsMale(unsigned short pid) noexcept;
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static const char *GetBirthsign(unsigned short pid) noexcept;
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static const char *GetCreatureModel(unsigned short pid) noexcept;
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static bool IsCreatureName(unsigned short pid) noexcept;
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static const char *GetDeathReason(unsigned short pid) noexcept;
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static int GetLevel(unsigned short pid) noexcept;
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static int GetLevelProgress(unsigned short pid) noexcept;
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static double GetHealthBase(unsigned short pid) noexcept;
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static double GetHealthCurrent(unsigned short pid) noexcept;
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static double GetMagickaBase(unsigned short pid) noexcept;
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static double GetMagickaCurrent(unsigned short pid) noexcept;
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static double GetFatigueBase(unsigned short pid) noexcept;
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static double GetFatigueCurrent(unsigned short pid) noexcept;
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static int GetAttributeBase(unsigned short pid, unsigned short attribute) noexcept;
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static int GetAttributeCurrent(unsigned short pid, unsigned short attribute) noexcept;
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static int GetSkillBase(unsigned short pid, unsigned short skill) noexcept;
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static int GetSkillCurrent(unsigned short pid, unsigned short skill) noexcept;
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static double GetSkillProgress(unsigned short pid, unsigned short skill) noexcept;
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static int GetSkillIncrease(unsigned short pid, unsigned int pos) noexcept;
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static int GetBounty(unsigned short pid) noexcept;
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static void SetName(unsigned short pid, const char *name) noexcept;
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static void SetRace(unsigned short pid, const char *race) noexcept;
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static void SetHead(unsigned short pid, const char *head) noexcept;
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static void SetHairstyle(unsigned short pid, const char *style) noexcept;
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static void SetIsMale(unsigned short pid, int male) noexcept;
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static void SetBirthsign(unsigned short pid, const char *name) noexcept;
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static void SetCreatureModel(unsigned short pid, const char *name, bool useCreatureName) noexcept;
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static void SetLevel(unsigned short pid, int value) noexcept;
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static void SetLevelProgress(unsigned short pid, int value) noexcept;
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static void SetHealthBase(unsigned short pid, double value) noexcept;
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static void SetHealthCurrent(unsigned short pid, double value) noexcept;
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static void SetMagickaBase(unsigned short pid, double value) noexcept;
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static void SetMagickaCurrent(unsigned short pid, double value) noexcept;
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static void SetFatigueBase(unsigned short pid, double value) noexcept;
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static void SetFatigueCurrent(unsigned short pid, double value) noexcept;
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static void SetAttributeBase(unsigned short pid, unsigned short attribute, int value) noexcept;
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static void SetAttributeCurrent(unsigned short pid, unsigned short attribute, int value) noexcept;
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static void SetSkillBase(unsigned short pid, unsigned short skill, int value) noexcept;
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static void SetSkillCurrent(unsigned short pid, unsigned short skill, int value) noexcept;
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static void SetSkillProgress(unsigned short pid, unsigned short skill, double value) noexcept;
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static void SetSkillIncrease(unsigned short pid, unsigned int pos, int value) noexcept;
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static void SetBounty(unsigned short pid, int value) noexcept;
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static void SetCharGenStage(unsigned short pid, int start, int end) noexcept;
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static void SendBaseInfo(unsigned short pid) noexcept;
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static void SendStatsDynamic(unsigned short pid) noexcept;
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static void SendAttributes(unsigned short pid) noexcept;
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static void SendSkills(unsigned short pid) noexcept;
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static void SendLevel(unsigned short pid) noexcept;
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static void SendBounty(unsigned short pid) noexcept;
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};
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#endif //OPENMW_STATAPI_HPP
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