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alchemywindow.cpp
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Issue #492: fixed double alchemy ingredients removal
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2012-12-02 15:07:22 +01:00 |
alchemywindow.hpp
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birth.cpp
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Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
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2013-02-25 06:57:32 +01:00 |
birth.hpp
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Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
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2013-02-25 06:57:32 +01:00 |
bookwindow.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
bookwindow.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
charactercreation.cpp
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charactercreation.hpp
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class.cpp
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Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
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2013-02-25 06:57:32 +01:00 |
class.hpp
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Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
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2013-02-25 06:57:32 +01:00 |
confirmationdialog.cpp
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confirmationdialog.hpp
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console.cpp
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console.hpp
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container.cpp
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fix for http://bugs.openmw.org/issues/517
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2013-01-02 18:58:52 +04:00 |
container.hpp
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countdialog.cpp
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countdialog.hpp
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cursorreplace.cpp
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Fix menu/journal/book/scroll buttons when using localised MW-installations
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2013-01-03 01:09:03 +01:00 |
cursorreplace.hpp
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dialogue.cpp
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DialogueWindow: do not execute onFrame() when not visible
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2013-01-15 00:59:48 +01:00 |
dialogue.hpp
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Merge branch 'master' of git://github.com/zinnschlag/openmw
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2013-01-01 22:18:21 +04:00 |
dialogue_history.cpp
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dialogue_history.hpp
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enchantingdialog.cpp
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enchantingdialog.hpp
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exposedwindow.cpp
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Make the "lock window" button to change state visually
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2013-02-20 01:30:39 +01:00 |
exposedwindow.hpp
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Make the "lock window" button to change state visually
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2013-02-20 01:30:39 +01:00 |
formatting.cpp
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Fixed book text misalignment, at least in some cases
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2013-02-12 11:49:20 +04:00 |
formatting.hpp
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BookTextParser: moved to Ogre::UTFString
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2013-02-12 11:22:19 +04:00 |
hud.cpp
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allowed dropObjectOnGround to be used on npcs, not just player
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2013-01-09 18:53:14 +00:00 |
hud.hpp
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imagebutton.cpp
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Fix menu/journal/book/scroll buttons when using localised MW-installations
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2013-01-03 01:09:03 +01:00 |
imagebutton.hpp
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Fix menu/journal/book/scroll buttons when using localised MW-installations
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2013-01-03 01:09:03 +01:00 |
inventorywindow.cpp
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refactored special variable code
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2013-02-03 13:27:27 +00:00 |
inventorywindow.hpp
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itemselection.cpp
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itemselection.hpp
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journalwindow.cpp
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Fix menu/journal/book/scroll buttons when using localised MW-installations
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2013-01-03 01:09:03 +01:00 |
journalwindow.hpp
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Fix menu/journal/book/scroll buttons when using localised MW-installations
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2013-01-03 01:09:03 +01:00 |
levelupdialog.cpp
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levelupdialog.hpp
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list.cpp
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list.hpp
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loadingscreen.cpp
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Merge remote-tracking branch 'trombonecot/lowerstring'
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2013-01-09 22:13:59 +01:00 |
loadingscreen.hpp
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cache results of query for spash screen names
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2013-01-03 15:45:09 -08:00 |
mainmenu.cpp
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Fix menu/journal/book/scroll buttons when using localised MW-installations
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2013-01-03 01:09:03 +01:00 |
mainmenu.hpp
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Fix menu/journal/book/scroll buttons when using localised MW-installations
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2013-01-03 01:09:03 +01:00 |
map_window.cpp
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Z-up conversion: fix player arrow direction on global map
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2013-02-26 14:31:30 +01:00 |
map_window.hpp
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messagebox.cpp
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break after activating button
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2013-02-10 15:41:02 +00:00 |
messagebox.hpp
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pressing enter when a messagebox is prompting for "ok", will activate ok button
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2013-02-10 14:58:46 +00:00 |
mode.hpp
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quickkeysmenu.cpp
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Issue #479: Added additional magnitude parameter to known spells
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2013-01-12 13:10:20 +01:00 |
quickkeysmenu.hpp
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race.cpp
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Use the correct GMST for the race menu
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2013-02-25 13:04:17 -08:00 |
race.hpp
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Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
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2013-02-25 06:57:32 +01:00 |
referenceinterface.cpp
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referenceinterface.hpp
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review.cpp
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Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
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2013-02-25 06:57:32 +01:00 |
review.hpp
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Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
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2013-02-25 06:57:32 +01:00 |
scrollwindow.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
scrollwindow.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
settingswindow.cpp
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settingswindow.hpp
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spellbuyingwindow.cpp
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Issue #479: Added additional magnitude parameter to known spells
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2013-01-12 13:10:20 +01:00 |
spellbuyingwindow.hpp
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spellcreationdialog.cpp
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Issue #479: Added additional magnitude parameter to known spells
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2013-01-12 13:10:20 +01:00 |
spellcreationdialog.hpp
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spellwindow.cpp
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Issue #479: Added additional magnitude parameter to known spells
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2013-01-12 13:10:20 +01:00 |
spellwindow.hpp
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stats_window.cpp
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stats_window.hpp
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text_input.cpp
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Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
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2013-02-25 06:57:32 +01:00 |
text_input.hpp
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Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
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2013-02-25 06:57:32 +01:00 |
tooltips.cpp
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Factored faced object lookups into MWRender::World
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2013-01-07 23:38:08 -08:00 |
tooltips.hpp
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tradewindow.cpp
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TradeWindow: fixed coding style
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2013-02-23 13:51:21 +01:00 |
tradewindow.hpp
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TradeWindow: fixed coding style
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2013-02-23 13:51:21 +01:00 |
trainingwindow.cpp
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trainingwindow.hpp
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travelwindow.cpp
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Fix travel services not actually costing gold.
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2013-02-17 18:30:21 +01:00 |
travelwindow.hpp
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waitdialog.cpp
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Remove debug printing from previous commit
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2013-02-16 13:37:25 -05:00 |
waitdialog.hpp
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Implement "Rest Until Healed"
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2013-02-16 13:35:03 -05:00 |
widgets.cpp
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Ingredient effects now correctly hide until the player has discovered them
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2013-01-11 01:23:24 +01:00 |
widgets.hpp
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Ingredient effects now correctly hide until the player has discovered them
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2013-01-11 01:23:24 +01:00 |
window_base.cpp
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window_base.hpp
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window_pinnable_base.cpp
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Remove "PinToggle" event from layout file
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2013-02-20 01:31:10 +01:00 |
window_pinnable_base.hpp
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Remove "PinToggle" event from layout file
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2013-02-20 01:31:10 +01:00 |
windowmanagerimp.cpp
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Make the "lock window" button to change state visually
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2013-02-20 01:30:39 +01:00 |
windowmanagerimp.hpp
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Add message box when the player tries to move when being overencumbered.
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2013-02-25 16:31:48 +01:00 |