..
action.cpp
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
2013-07-31 15:46:23 +02:00
action.hpp
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
2013-07-31 15:46:23 +02:00
actionalchemy.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionalchemy.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionapply.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionapply.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actiondoor.cpp
Opening doors
2013-04-28 14:59:15 +02:00
actiondoor.hpp
Opening doors
2013-04-28 14:59:15 +02:00
actioneat.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actioneat.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionequip.cpp
Remove some unnecessary fields from Ptr
2013-08-14 17:05:42 -07:00
actionequip.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionopen.cpp
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
actionopen.hpp
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
actionread.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionread.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionrepair.cpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
actionrepair.hpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
actionsoulgem.cpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
actionsoulgem.hpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
actiontake.cpp
Auto-equip when items are added to the inventory
2013-08-07 15:17:55 +02:00
actiontake.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actiontalk.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actiontalk.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionteleport.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionteleport.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
cellfunctors.hpp
Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again
2013-04-17 17:06:30 +02:00
cells.cpp
accessing references via their ID now also works for references in containers in active cells
2013-08-15 14:45:13 +02:00
cells.hpp
accessing references via their ID now also works for references in containers in active cells
2013-08-15 14:45:13 +02:00
cellstore.cpp
accessing references via their ID now also works for references in containers in active cells
2013-08-15 14:45:13 +02:00
cellstore.hpp
accessing references via their ID now also works for references in containers in active cells
2013-08-15 14:45:13 +02:00
class.cpp
Store the object class in the LiveCellRef
2013-08-19 20:39:37 +02:00
class.hpp
Store the object class in the LiveCellRef
2013-08-19 20:39:37 +02:00
containerstore.cpp
Merge remote-tracking branch 'zini/master' into ptr-improvements
2013-08-15 17:42:16 -07:00
containerstore.hpp
accessing references via their ID now also works for references in containers in active cells
2013-08-15 14:45:13 +02:00
customdata.hpp
added customdata base class (issue #185 )
2012-01-24 11:24:05 +01:00
esmstore.cpp
Added new game button
2013-05-15 17:54:18 +02:00
esmstore.hpp
Some fixes
2013-05-15 22:38:53 +02:00
failedaction.cpp
Handle object activation as a werewolf
2013-08-08 22:34:53 -07:00
failedaction.hpp
Handle object activation as a werewolf
2013-08-08 22:34:53 -07:00
fallback.cpp
some cleanup
2013-03-15 10:26:04 +01:00
fallback.hpp
some cleanup
2013-03-15 10:26:04 +01:00
globals.cpp
Insert records that may not exist in vanilla MW
2013-05-01 12:47:50 +02:00
globals.hpp
Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work
2012-12-20 23:16:34 +00:00
inventorystore.cpp
Remove some unnecessary fields from Ptr
2013-08-14 17:05:42 -07:00
inventorystore.hpp
Auto-equip when items are added to the inventory
2013-08-07 15:17:55 +02:00
livecellref.hpp
Store the object class in the LiveCellRef
2013-08-19 20:39:37 +02:00
localscripts.cpp
- For pull request: remove all instances of maps used to track refnumbers.
2013-02-09 13:00:57 +01:00
localscripts.hpp
objects scripts are now stopped when they are removed from a container
2013-01-13 17:05:12 +00:00
manualref.hpp
CELL record corrections
2013-03-27 17:27:43 +01:00
nullaction.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
physicssystem.cpp
Don't update player physics more than 60 times a second
2013-08-20 11:31:49 -07:00
physicssystem.hpp
Don't update player physics more than 60 times a second
2013-08-20 11:31:49 -07:00
player.cpp
Handle the pick/probe in the character controller
2013-08-06 19:48:59 -07:00
player.hpp
Handle the pick/probe in the character controller
2013-08-06 19:48:59 -07:00
ptr.cpp
Store the object class in the LiveCellRef
2013-08-19 20:39:37 +02:00
ptr.hpp
Store the object class in the LiveCellRef
2013-08-19 20:39:37 +02:00
recordcmp.hpp
Cell names localization fix
2012-12-23 23:23:24 +04:00
refdata.cpp
Don't store the player base node in MWRender::Player
2013-04-28 23:44:44 -07:00
refdata.hpp
Don't store the player base node in MWRender::Player
2013-04-28 23:44:44 -07:00
scene.cpp
Crash fix, material fix
2013-08-20 09:52:27 +02:00
scene.hpp
Added new game button
2013-05-15 17:54:18 +02:00
store.cpp
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
store.hpp
Play randomized werewolf sounds
2013-08-11 00:53:17 -07:00
timestamp.cpp
fixed time stamp operator
2012-08-11 11:38:26 +02:00
timestamp.hpp
Issue #256 : added TimeStamp class
2012-05-18 22:04:22 +02:00
weather.cpp
Restored window resizing
2013-07-29 02:32:08 +02:00
weather.hpp
Implement the ModRegion script function
2013-07-27 07:10:18 -07:00
worldimp.cpp
Merge remote-tracking branch 'zini/master' into physics
2013-08-20 04:42:28 -07:00
worldimp.hpp
Merge remote-tracking branch 'zini/master' into physics
2013-08-20 02:21:44 -07:00