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openmw-tes3mp/apps/openmw/mwmp/WorldEvent.cpp

793 lines
28 KiB
C++

#include "WorldEvent.hpp"
#include "Main.hpp"
#include "Networking.hpp"
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
#include <components/openmw-mp/Log.hpp>
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/manualref.hpp"
using namespace mwmp;
using namespace std;
WorldEvent::WorldEvent()
{
}
WorldEvent::~WorldEvent()
{
}
Networking *WorldEvent::getNetworking()
{
return mwmp::Main::get().getNetworking();
}
void WorldEvent::reset()
{
cell.blank();
worldObjects.clear();
guid = mwmp::Main::get().getNetworking()->getLocalPlayer()->guid;
}
void WorldEvent::addObject(WorldObject worldObject)
{
worldObjects.push_back(worldObject);
}
void WorldEvent::editContainers(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
//LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
//LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
// ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
MWWorld::ContainerStore& containerStore = ptrFound.getClass().getContainerStore(ptrFound);
// If we are setting the entire contents, clear the current ones
if (action == BaseEvent::SET)
containerStore.clear();
for (unsigned int i = 0; i < worldObject.containerItemCount; i++)
{
ContainerItem containerItem = worldObject.containerItems.at(i);
MWWorld::Ptr ownerPtr = MWBase::Environment::get().getWorld()->getPlayerPtr();
if (action == BaseEvent::ADD || action == BaseEvent::SET)
{
// Create a ManualRef to be able to set item charge
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), containerItem.refId, 1);
MWWorld::Ptr newPtr = ref.getPtr();
if (containerItem.count > 1)
newPtr.getRefData().setCount(containerItem.count);
if (containerItem.charge > -1)
newPtr.getCellRef().setCharge(containerItem.charge);
containerStore.add(newPtr, containerItem.count, ownerPtr, true);
}
else if (action == BaseEvent::REMOVE)
{
// We have to find the right item ourselves because ContainerStore has no method
// accounting for charge
for (MWWorld::ContainerStoreIterator iter(containerStore.begin()); iter != containerStore.end(); ++iter)
{
if (Misc::StringUtils::ciEqual(iter->getCellRef().getRefId(), containerItem.refId))
{
if (iter->getCellRef().getCharge() == containerItem.charge &&
iter->getRefData().getCount() == containerItem.count)
{
containerStore.remove(*iter, containerItem.actionCount, ownerPtr);
}
}
}
}
}
// If we are in a container, and it happens to be this container, update its view
if (MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_Container))
{
CurrentContainer *currentContainer = &mwmp::Main::get().getLocalPlayer()->currentContainer;
if (currentContainer->refNumIndex == ptrFound.getCellRef().getRefNum().mIndex &&
Misc::StringUtils::ciEqual(currentContainer->refId, ptrFound.getCellRef().getRefId()))
{
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Container);
MWBase::Environment::get().getWindowManager()->openContainer(ptrFound, currentContainer->loot);
}
}
}
}
}
void WorldEvent::placeObjects(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, charge: %i, count: %i", worldObject.refId.c_str(),
worldObject.refNumIndex, worldObject.mpNum, worldObject.charge, worldObject.count);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, 0, worldObject.mpNum);
// Only create this object if it doesn't already exist
if (!ptrFound)
{
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), worldObject.refId, 1);
MWWorld::Ptr newPtr = ref.getPtr();
if (worldObject.charge > -1)
newPtr.getCellRef().setCharge(worldObject.charge);
if (worldObject.count > 1)
newPtr.getRefData().setCount(worldObject.count);
newPtr.getCellRef().setMpNum(worldObject.mpNum);
newPtr.getCellRef().setGoldValue(worldObject.goldValue);
newPtr = MWBase::Environment::get().getWorld()->placeObject(newPtr, cellStore, worldObject.position);
}
else
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Object already existed!");
}
}
}
void WorldEvent::deleteObjects(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
MWBase::Environment::get().getWorld()->deleteObject(ptrFound);
}
}
}
void WorldEvent::lockObjects(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
ptrFound.getClass().lock(ptrFound, worldObject.lockLevel);
}
}
}
void WorldEvent::unlockObjects(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
ptrFound.getClass().unlock(ptrFound);
}
}
}
void WorldEvent::scaleObjects(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, scale: %f", worldObject.refId.c_str(), worldObject.refNumIndex,
worldObject.mpNum, worldObject.scale);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
MWBase::Environment::get().getWorld()->scaleObject(ptrFound, worldObject.scale);
}
}
}
void WorldEvent::moveObjects(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
MWBase::Environment::get().getWorld()->moveObject(ptrFound, worldObject.position.pos[0], worldObject.position.pos[1],
worldObject.position.pos[2]);
}
}
}
void WorldEvent::rotateObjects(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
MWBase::Environment::get().getWorld()->rotateObject(ptrFound,
worldObject.position.rot[0], worldObject.position.rot[1], worldObject.position.rot[2]);
}
}
}
void WorldEvent::animateObjects(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
MWBase::MechanicsManager * mechanicsManager = MWBase::Environment::get().getMechanicsManager();
mechanicsManager->playAnimationGroup(ptrFound, worldObject.animGroup, worldObject.animMode,
std::numeric_limits<int>::max(), true);
}
}
}
void WorldEvent::activateDoors(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
ptrFound.getClass().setDoorState(ptrFound, worldObject.doorState);
MWBase::Environment::get().getWorld()->saveDoorState(ptrFound, worldObject.doorState);
}
}
}
void WorldEvent::setLocalShorts(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, index: %i, shortVal: %i", worldObject.refId.c_str(),
worldObject.refNumIndex, worldObject.mpNum, worldObject.index, worldObject.shortVal);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
ptrFound.getRefData().getLocals().mShorts.at(worldObject.index) = worldObject.shortVal;
}
}
}
void WorldEvent::setLocalFloats(MWWorld::CellStore* cellStore)
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i, index: %i, floatVal: %f", worldObject.refId.c_str(),
worldObject.refNumIndex, worldObject.mpNum, worldObject.index, worldObject.floatVal);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refId, worldObject.refNumIndex, worldObject.mpNum);
if (ptrFound)
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
ptrFound.getRefData().getLocals().mFloats.at(worldObject.index) = worldObject.floatVal;
}
}
}
void WorldEvent::setMemberShorts()
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, index: %i, shortVal: %i", worldObject.refId.c_str(),
worldObject.index, worldObject.shortVal);
// Mimic the way a Ptr is fetched in InterpreterContext for similar situations
MWWorld::Ptr ptrFound = MWBase::Environment::get().getWorld()->searchPtr(worldObject.refId, false);
if (!ptrFound.isEmpty())
{
LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
std::string scriptId = ptrFound.getClass().getScript(ptrFound);
ptrFound.getRefData().setLocals(
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Script>().find(scriptId));
ptrFound.getRefData().getLocals().mShorts.at(worldObject.index) = worldObject.shortVal;;
}
}
}
void WorldEvent::setGlobalShorts()
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- varName: %s, shortVal: %i", worldObject.varName.c_str(), worldObject.shortVal);
MWBase::Environment::get().getWorld()->setGlobalInt(worldObject.varName, worldObject.shortVal);
}
}
void WorldEvent::playMusic()
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- filename: %s", worldObject.filename.c_str());
MWBase::Environment::get().getSoundManager()->streamMusic(worldObject.filename);
}
}
void WorldEvent::playVideo()
{
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
LOG_APPEND(Log::LOG_VERBOSE, "- filename: %s, allowSkipping: %s", worldObject.filename.c_str(),
worldObject.allowSkipping ? "true" : "false");
MWBase::Environment::get().getWindowManager()->playVideo(worldObject.filename, worldObject.allowSkipping);
}
}
void WorldEvent::addObjectPlace(const MWWorld::Ptr& ptr)
{
cell = *ptr.getCell()->getCell();
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = 0;
worldObject.charge = ptr.getCellRef().getCharge();
// Make sure we send the RefData position instead of the CellRef one, because that's what
// we actually see on this client
worldObject.position = ptr.getRefData().getPosition();
// We have to get the count from the dropped object because it gets changed
// automatically for stacks of gold
worldObject.count = ptr.getRefData().getCount();
// Get the real count of gold in a stack
worldObject.goldValue = ptr.getCellRef().getGoldValue();
worldObject.isActor = ptr.getClass().isActor();
addObject(worldObject);
}
void WorldEvent::addObjectDelete(const MWWorld::Ptr& ptr)
{
cell = *ptr.getCell()->getCell();
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = ptr.getCellRef().getMpNum();
addObject(worldObject);
}
void WorldEvent::addObjectLock(const MWWorld::Ptr& ptr, int lockLevel)
{
cell = *ptr.getCell()->getCell();
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = ptr.getCellRef().getMpNum();
worldObject.lockLevel = lockLevel;
addObject(worldObject);
}
void WorldEvent::addObjectUnlock(const MWWorld::Ptr& ptr)
{
cell = *ptr.getCell()->getCell();
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = ptr.getCellRef().getMpNum();
addObject(worldObject);
}
void WorldEvent::addObjectScale(const MWWorld::Ptr& ptr, float scale)
{
cell = *ptr.getCell()->getCell();
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = ptr.getCellRef().getMpNum();
worldObject.scale = scale;
addObject(worldObject);
}
void WorldEvent::addObjectAnimPlay(const MWWorld::Ptr& ptr, std::string group, int mode)
{
cell = *ptr.getCell()->getCell();
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = ptr.getCellRef().getMpNum();
worldObject.animGroup = group;
worldObject.animMode = mode;
addObject(worldObject);
}
void WorldEvent::addDoorState(const MWWorld::Ptr& ptr, int state)
{
cell = *ptr.getCell()->getCell();
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = ptr.getCellRef().getMpNum();
worldObject.doorState = state;
addObject(worldObject);
}
void WorldEvent::addMusicPlay(std::string filename)
{
mwmp::WorldObject worldObject;
worldObject.filename = filename;
addObject(worldObject);
}
void WorldEvent::addVideoPlay(std::string filename, bool allowSkipping)
{
mwmp::WorldObject worldObject;
worldObject.filename = filename;
worldObject.allowSkipping = allowSkipping;
addObject(worldObject);
}
void WorldEvent::addScriptLocalShort(const MWWorld::Ptr& ptr, int index, int shortVal)
{
cell = *ptr.getCell()->getCell();
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = ptr.getCellRef().getMpNum();
worldObject.index = index;
worldObject.shortVal = shortVal;
addObject(worldObject);
}
void WorldEvent::addScriptLocalFloat(const MWWorld::Ptr& ptr, int index, float floatVal)
{
cell = *ptr.getCell()->getCell();
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = ptr.getCellRef().getMpNum();
worldObject.index = index;
worldObject.floatVal = floatVal;
addObject(worldObject);
}
void WorldEvent::addScriptMemberShort(std::string refId, int index, int shortVal)
{
mwmp::WorldObject worldObject;
worldObject.refId = refId;
worldObject.index = index;
worldObject.shortVal = shortVal;
addObject(worldObject);
}
void WorldEvent::addScriptGlobalShort(std::string varName, int shortVal)
{
mwmp::WorldObject worldObject;
worldObject.varName = varName;
worldObject.shortVal = shortVal;
addObject(worldObject);
}
void WorldEvent::sendObjectPlace()
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Sending ID_OBJECT_PLACE about %s", cell.getDescription().c_str());
for (std::vector<mwmp::WorldObject>::iterator it = worldObjects.begin(); it != worldObjects.end(); ++it)
{
mwmp::WorldObject worldObject = (*it);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s-%i, count: %i",
worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.count);
}
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_PLACE)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_PLACE)->Send();
}
void WorldEvent::sendObjectDelete()
{
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_DELETE)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_DELETE)->Send();
}
void WorldEvent::sendObjectLock()
{
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_LOCK)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_LOCK)->Send();
}
void WorldEvent::sendObjectUnlock()
{
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_UNLOCK)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_UNLOCK)->Send();
}
void WorldEvent::sendObjectScale()
{
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_SCALE)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_SCALE)->Send();
}
void WorldEvent::sendObjectAnimPlay()
{
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_ANIM_PLAY)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_OBJECT_ANIM_PLAY)->Send();
}
void WorldEvent::sendDoorState()
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Sending ID_DOOR_STATE about %s", cell.getDescription().c_str());
for (std::vector<mwmp::WorldObject>::iterator it = worldObjects.begin(); it != worldObjects.end(); ++it)
{
mwmp::WorldObject worldObject = (*it);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s-%i, state: %s",
worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.doorState ? "true" : "false");
}
mwmp::Main::get().getNetworking()->getWorldPacket(ID_DOOR_STATE)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_DOOR_STATE)->Send();
}
void WorldEvent::sendMusicPlay()
{
mwmp::Main::get().getNetworking()->getWorldPacket(ID_MUSIC_PLAY)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_MUSIC_PLAY)->Send();
}
void WorldEvent::sendVideoPlay()
{
mwmp::Main::get().getNetworking()->getWorldPacket(ID_VIDEO_PLAY)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_VIDEO_PLAY)->Send();
}
void WorldEvent::sendScriptLocalShort()
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Sending ID_SCRIPT_LOCAL_SHORT about %s", cell.getDescription().c_str());
for (std::vector<mwmp::WorldObject>::iterator it = worldObjects.begin(); it != worldObjects.end(); ++it)
{
mwmp::WorldObject worldObject = (*it);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s-%i, index: %i, shortVal: %i",
worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.index, worldObject.shortVal);
}
mwmp::Main::get().getNetworking()->getWorldPacket(ID_SCRIPT_LOCAL_SHORT)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_SCRIPT_LOCAL_SHORT)->Send();
}
void WorldEvent::sendScriptLocalFloat()
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Sending ID_SCRIPT_LOCAL_FLOAT about %s", cell.getDescription().c_str());
for (std::vector<mwmp::WorldObject>::iterator it = worldObjects.begin(); it != worldObjects.end(); ++it)
{
mwmp::WorldObject worldObject = (*it);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s-%i, index: %i, floatVal: %f",
worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.index, worldObject.floatVal);
}
mwmp::Main::get().getNetworking()->getWorldPacket(ID_SCRIPT_LOCAL_FLOAT)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_SCRIPT_LOCAL_FLOAT)->Send();
}
void WorldEvent::sendScriptMemberShort()
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Sending ID_SCRIPT_MEMBER_SHORT");
for (std::vector<mwmp::WorldObject>::iterator it = worldObjects.begin(); it != worldObjects.end(); ++it)
{
mwmp::WorldObject worldObject = (*it);
LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, index: %i, shortVal: %i",
worldObject.refId.c_str(), worldObject.index, worldObject.shortVal);
}
mwmp::Main::get().getNetworking()->getWorldPacket(ID_SCRIPT_MEMBER_SHORT)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_SCRIPT_MEMBER_SHORT)->Send();
}
void WorldEvent::sendScriptGlobalShort()
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Sending ID_SCRIPT_GLOBAL_SHORT");
for (std::vector<mwmp::WorldObject>::iterator it = worldObjects.begin(); it != worldObjects.end(); ++it)
{
mwmp::WorldObject worldObject = (*it);
LOG_APPEND(Log::LOG_VERBOSE, "- varName: %s, shortVal: %i",
worldObject.varName.c_str(), worldObject.shortVal);
}
mwmp::Main::get().getNetworking()->getWorldPacket(ID_SCRIPT_GLOBAL_SHORT)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_SCRIPT_GLOBAL_SHORT)->Send();
}
void WorldEvent::sendContainers(MWWorld::CellStore* cellStore)
{
reset();
cell = *cellStore->getCell();
action = BaseEvent::SET;
MWWorld::CellRefList<ESM::Container> *containerList = cellStore->getContainers();
for (typename MWWorld::CellRefList<ESM::Container>::List::iterator listIter(containerList->mList.begin());
listIter != containerList->mList.end(); ++listIter)
{
MWWorld::Ptr container(&*listIter, 0);
mwmp::WorldObject worldObject;
worldObject.refId = container.getCellRef().getRefId();
worldObject.refNumIndex = container.getCellRef().getRefNum().mIndex;
worldObject.mpNum = container.getCellRef().getMpNum();
MWWorld::ContainerStore& containerStore = container.getClass().getContainerStore(container);
for (MWWorld::ContainerStoreIterator storeIter = containerStore.begin(); storeIter != containerStore.end(); ++storeIter)
{
MWWorld::Ptr itemPtr = *storeIter;
mwmp::ContainerItem containerItem;
containerItem.refId = itemPtr.getCellRef().getRefId();
containerItem.count = itemPtr.getRefData().getCount();
containerItem.charge = itemPtr.getCellRef().getCharge();
worldObject.containerItems.push_back(containerItem);
}
addObject(worldObject);
}
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->setEvent(this);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->Send();
}