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openmw-tes3mp/apps/openmw/mwmp
2017-05-16 19:30:29 +03:00
..
processors [General] Add placeholders for ActorEquipment & PlayerFaction packets 2017-05-16 19:25:31 +03:00
ActorList.cpp [Client] Don't initialize actors without unique indexes 2017-04-28 23:17:23 +03:00
ActorList.hpp [Client] Send and read ActorCellChange packets 2017-04-23 14:01:13 +03:00
ActorProcessor.cpp [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
ActorProcessor.hpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00
BaseClientPacketProcessor.cpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00
BaseClientPacketProcessor.hpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00
Cell.cpp [Client] Don't play death animations for NPCs saved as dead on server 2017-05-14 10:27:43 +03:00
Cell.hpp [Client] Make LocalActor initialization include newly spawned Actors 2017-05-05 02:46:16 +03:00
CellController.cpp [Client] Make LocalActor initialization include newly spawned Actors 2017-05-05 02:46:16 +03:00
CellController.hpp [Client] Make LocalActor initialization include newly spawned Actors 2017-05-05 02:46:16 +03:00
DedicatedActor.cpp [Client] Avoid updating positions and anim flags when framerate is low 2017-05-14 10:52:44 +03:00
DedicatedActor.hpp [Client] Make DedicatedActors transition into LocalActors when eligible 2017-05-05 07:37:09 +03:00
DedicatedPlayer.cpp [Client] Avoid updating positions and anim flags when framerate is low 2017-05-14 10:52:44 +03:00
DedicatedPlayer.hpp [Client] Avoid updating positions and anim flags when framerate is low 2017-05-14 10:52:44 +03:00
GUIChat.cpp [Client] Notify player about current chat mode 2017-04-30 13:56:11 +08:00
GUIChat.hpp Cleanup tes3mp headers 2016-12-16 16:59:15 +08:00
GUIController.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
GUIController.hpp Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
GUIDialogList.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
GUIDialogList.hpp Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
GUILogin.cpp [General] Leave one blank line at the end of every tes3mp code file 2017-01-26 06:17:29 +02:00
GUILogin.hpp Syncing inventory, animations, position, 8 key attributes 2016-07-07 23:50:48 +08:00
LocalActor.cpp [Client] Make all LocalActors get initialized correctly again 2017-05-09 14:19:25 +03:00
LocalActor.hpp [Client] Send ActorPosition packets based on a timeout 2017-05-06 00:33:48 +03:00
LocalPlayer.cpp [Client] Don't spam AnimFlags packets when a Player or Actor is flying 2017-05-09 12:27:59 +03:00
LocalPlayer.hpp [General] Add and use PlayerBounty packet and matching script functions 2017-04-25 21:24:39 +03:00
Main.cpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
Main.hpp [Client] Clean up headers in Networking 2017-04-18 09:32:40 +03:00
MechanicsHelper.cpp [Client] Allow multiple WorldObjects to be added to a WorldEvent 2017-05-06 20:44:39 +03:00
MechanicsHelper.hpp [Client] Send level creatures in ObjectPlace reply to ActorList request 2017-05-06 08:40:36 +03:00
Networking.cpp [Client] Use boolean var instead requestQuit or throwing runtime_error 2017-05-03 14:52:32 +08:00
Networking.hpp [Client] Replace usage of Networking::isDedicatedPlayer() 2017-04-18 18:07:39 +03:00
PlayerList.cpp [Client] Avoid updating positions and anim flags when framerate is low 2017-05-14 10:52:44 +03:00
PlayerList.hpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
PlayerMarkerCollection.cpp Fix frame listener errors for player markers 2016-10-30 16:39:59 +02:00
PlayerMarkerCollection.hpp Fix frame listener errors for player markers 2016-10-30 16:39:59 +02:00
PlayerProcessor.cpp [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
PlayerProcessor.hpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
ProcessorInitializer.cpp [Client] Add missing include for PlayerFaction processor 2017-05-16 19:30:29 +03:00
ProcessorInitializer.hpp [Client] Add ProcessorInitializer 2017-04-18 11:45:54 +08:00
WorldEvent.cpp [Client] Comment out spammy debug about Container packets 2017-05-14 11:08:53 +03:00
WorldEvent.hpp [Client] Allow multiple WorldObjects to be added to a WorldEvent 2017-05-06 20:44:39 +03:00
WorldProcessor.cpp [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
WorldProcessor.hpp [Client] Simplify Processors 2017-04-18 15:05:39 +08:00