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openmw-tes3mp/apps/openmw-mp/Cell.cpp

232 lines
5.1 KiB
C++

//
// Created by koncord on 18.02.17.
//
#include "Cell.hpp"
#include <iostream>
#include "Player.hpp"
using namespace std;
void Cell::addPlayer(Player *player)
{
auto it = find(player->cells.begin(), player->cells.end(), this);
if (it == player->cells.end())
player->cells.push_back(this);
players.push_back(player);
}
void Cell::removePlayer(Player *player)
{
for (Iterator it = begin(); it != end(); it++)
{
if (*it == player)
{
auto it2 = find(player->cells.begin(), player->cells.end(), this);
if (it2 != player->cells.end())
player->cells.erase(it2);
players.erase(it);
return;
}
}
}
Cell::TPlayers Cell::getPlayers() const
{
return players;
}
void Cell::sendToLoaded(mwmp::WorldPacket *worldPacket, mwmp::BaseEvent *baseEvent) const
{
if (players.empty())
return;
std::list <Player*> plList;
for (auto pl : players)
plList.push_back(pl);
plList.sort();
plList.unique();
for (auto pl : plList)
{
if (pl->guid == baseEvent->guid) continue;
worldPacket->Send(baseEvent, pl->guid);
}
}
std::string Cell::getDescription() const
{
return cell.getDescription();
}
CellController::CellController()
{
}
CellController::~CellController()
{
for(auto cell : cells)
{
delete cell;
}
}
CellController *CellController::sThis = nullptr;
void CellController::create()
{
assert(!sThis);
sThis = new CellController;
}
void CellController::destroy()
{
assert(sThis);
delete sThis;
sThis = nullptr;
}
CellController *CellController::get()
{
assert(sThis);
return sThis;
}
Cell *CellController::getCell(ESM::Cell *esmCell)
{
if (esmCell->isExterior())
return getCellByXY(esmCell->mData.mX, esmCell->mData.mY);
else
return getCellByName(esmCell->mName);
}
Cell *CellController::getCellByXY(int x, int y)
{
auto it = find_if(cells.begin(), cells.end(), [x, y](const Cell *c) {
return c->cell.mData.mX == x && c->cell.mData.mY == y;
});
if (it == cells.end())
return nullptr;
return *it;
}
Cell *CellController::getCellByName(std::string cellName)
{
auto it = find_if(cells.begin(), cells.end(), [cellName](const Cell *c) {
return c->cell.mName == cellName;
});
if (it == cells.end())
return nullptr;
return *it;
}
Cell *CellController::addCell(ESM::Cell cellData)
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Loaded cells: %d", cells.size());
auto it = find_if(cells.begin(), cells.end(), [cellData](const Cell *c) {
//return c->cell.sRecordId == cellData.sRecordId; // Currently we cannot compare because plugin lists can be loaded in different order
return c->cell.isExterior() ? (c->cell.mData.mX == cellData.mData.mX && c->cell.mData.mY == cellData.mData.mY) :
(c->cell.mName == cellData.mName);
});
Cell *cell;
if (it == cells.end())
{
cell = new Cell(cellData);
cells.push_back(cell);
}
else
cell = *it;
return cell;
}
void CellController::removeCell(Cell *cell)
{
if (cell == nullptr)
return;
for (auto it = cells.begin(); it != cells.end();)
{
if (*it != nullptr && *it == cell)
{
delete *it;
it = cells.erase(it);
}
else
++it;
}
}
void CellController::removePlayer(Cell *cell, Player *player)
{
cell->removePlayer(player);
if (cell->players.empty())
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Deleting empty cell from memory: %s", player->npc.mName.c_str(),
player->getId(), cell->cell.getDescription().c_str());
auto it = find(cells.begin(), cells.end(), cell);
delete *it;
cells.erase(it);
}
}
void CellController::deletePlayer(Player *player)
{
for_each(player->getCells()->begin(), player->getCells()->end(), [&player](Cell *cell) {
for (auto it = cell->begin(); it != cell->end(); ++it)
{
if (*it == player)
{
cell->players.erase(it);
break;
}
}
});
}
void CellController::update(Player *player)
{
for (auto cell : player->cellStateChanges.cellStates)
{
if (cell.type == mwmp::CellState::LOAD)
{
Cell *c = addCell(cell.cell);
c->addPlayer(player);
}
else
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Player %s (%d) unloaded cell: %s", player->npc.mName.c_str(), player->getId(), cell.cell.getDescription().c_str());
Cell *c;
if (!cell.cell.isExterior())
c = getCellByName(cell.cell.mName);
else
c = getCellByXY(cell.cell.getGridX(), cell.cell.getGridY());
if (c != nullptr)
removePlayer(c, player);
}
}
}
Cell::Cell(ESM::Cell cell): cell(cell)
{
}
Cell::Iterator Cell::begin() const
{
return players.begin();
}
Cell::Iterator Cell::end() const
{
return players.end();
}