1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 10:49:57 +00:00
openmw-tes3mp/apps/openmw/mwclass
2014-04-23 13:02:51 -04:00
..
activator.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
activator.hpp Werewolves can't activate activators 2013-08-28 11:36:22 -07:00
apparatus.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
apparatus.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
armor.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
armor.hpp Use some more GMSTs for enchanting 2014-01-29 15:37:26 +01:00
book.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
book.hpp Use some more GMSTs for enchanting 2014-01-29 15:37:26 +01:00
classes.cpp Mantis: #18 - Move components from global namespace into their own namespace. 2011-06-19 18:14:03 +02:00
classes.hpp moved concrete record classes to separate sub-system (mwclass) 2010-08-03 13:17:31 +02:00
clothing.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
clothing.hpp Use some more GMSTs for enchanting 2014-01-29 15:37:26 +01:00
container.cpp Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
container.hpp Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
creature.cpp Feature #953 Trader Gold - Unused code/warning resolved 2014-03-28 17:27:23 -04:00
creature.hpp getBaseGold implemented in MWWorld::Class for NPC and Creature 2014-03-28 14:21:38 -04:00
creaturelevlist.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
creaturelevlist.hpp Feature #701: Spawn levelled creatures in cells 2014-01-18 07:26:27 +01:00
door.cpp Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
door.hpp Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
ingredient.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
ingredient.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
itemlevlist.cpp added getName function 2010-08-03 17:11:41 +02:00
itemlevlist.hpp more corrections 2011-11-13 18:19:29 -05:00
light.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
light.hpp store additional state of lights in saved game files 2014-01-30 12:37:33 +01:00
lockpick.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
lockpick.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
misc.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
misc.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
npc.cpp Fixes to Crime System 2014-04-19 19:03:31 -04:00
npc.hpp Feature 1154 & 73: NPCs react to crime 2014-04-01 14:15:55 -04:00
potion.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
potion.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
probe.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
probe.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
repair.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
repair.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
static.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
static.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
weapon.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
weapon.hpp Use some more GMSTs for enchanting 2014-01-29 15:37:26 +01:00