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47 lines
1019 B
C++
47 lines
1019 B
C++
#ifndef GAME_MWDIALOG_QUEST_H
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#define GAME_MWDIALOG_QUEST_H
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#include "topic.hpp"
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namespace ESM
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{
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struct QuestState;
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}
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namespace MWDialogue
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{
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/// \brief A quest in progress or a completed quest
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class Quest : public Topic
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{
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int mIndex;
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bool mFinished;
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public:
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Quest();
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Quest (const std::string& topic);
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Quest (const ESM::QuestState& state);
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virtual std::string getName() const;
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///< May be an empty string
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int getIndex() const;
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void setIndex (int index);
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///< Calling this function with a non-existent index will throw an exception.
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bool isFinished() const;
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virtual void addEntry (const JournalEntry& entry);
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///< Add entry and adjust index accordingly.
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///
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/// \note Redundant entries are ignored, but the index is still adjusted.
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void write (ESM::QuestState& state) const;
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};
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}
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#endif
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