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openmw-tes3mp/components/sceneutil/serialize.cpp

146 lines
5.3 KiB
C++

#include "serialize.hpp"
#include <osgDB/ObjectWrapper>
#include <osgDB/Registry>
#include <components/sceneutil/positionattitudetransform.hpp>
#include <components/sceneutil/skeleton.hpp>
#include <components/sceneutil/riggeometry.hpp>
#include <components/sceneutil/morphgeometry.hpp>
namespace SceneUtil
{
template <class Cls>
static osg::Object* createInstanceFunc() { return new Cls; }
class PositionAttitudeTransformSerializer : public osgDB::ObjectWrapper
{
public:
PositionAttitudeTransformSerializer()
: osgDB::ObjectWrapper(createInstanceFunc<SceneUtil::PositionAttitudeTransform>, "SceneUtil::PositionAttitudeTransform", "osg::Object osg::Node osg::Group osg::Transform SceneUtil::PositionAttitudeTransform")
{
addSerializer( new osgDB::PropByRefSerializer< SceneUtil::PositionAttitudeTransform, osg::Vec3f >(
"position", osg::Vec3f(), &SceneUtil::PositionAttitudeTransform::getPosition, &SceneUtil::PositionAttitudeTransform::setPosition), osgDB::BaseSerializer::RW_VEC3F );
addSerializer( new osgDB::PropByRefSerializer< SceneUtil::PositionAttitudeTransform, osg::Quat >(
"attitude", osg::Quat(), &SceneUtil::PositionAttitudeTransform::getAttitude, &SceneUtil::PositionAttitudeTransform::setAttitude), osgDB::BaseSerializer::RW_QUAT );
addSerializer( new osgDB::PropByRefSerializer< SceneUtil::PositionAttitudeTransform, osg::Vec3f >(
"scale", osg::Vec3f(), &SceneUtil::PositionAttitudeTransform::getScale, &SceneUtil::PositionAttitudeTransform::setScale), osgDB::BaseSerializer::RW_VEC3F );
}
};
class SkeletonSerializer : public osgDB::ObjectWrapper
{
public:
SkeletonSerializer()
: osgDB::ObjectWrapper(createInstanceFunc<SceneUtil::Skeleton>, "SceneUtil::Skeleton", "osg::Object osg::Node osg::Group SceneUtil::Skeleton")
{
}
};
class RigGeometrySerializer : public osgDB::ObjectWrapper
{
public:
RigGeometrySerializer()
: osgDB::ObjectWrapper(createInstanceFunc<SceneUtil::RigGeometry>, "SceneUtil::RigGeometry", "osg::Object osg::Node osg::Drawable SceneUtil::RigGeometry")
{
}
};
class MorphGeometrySerializer : public osgDB::ObjectWrapper
{
public:
MorphGeometrySerializer()
: osgDB::ObjectWrapper(createInstanceFunc<SceneUtil::MorphGeometry>, "SceneUtil::MorphGeometry", "osg::Object osg::Node osg::Drawable SceneUtil::MorphGeometry")
{
}
};
class LightManagerSerializer : public osgDB::ObjectWrapper
{
public:
LightManagerSerializer()
: osgDB::ObjectWrapper(createInstanceFunc<osg::Group>, "SceneUtil::LightManager", "osg::Object osg::Node osg::Group SceneUtil::LightManager")
{
}
};
class CameraRelativeTransformSerializer : public osgDB::ObjectWrapper
{
public:
CameraRelativeTransformSerializer()
: osgDB::ObjectWrapper(createInstanceFunc<osg::Group>, "MWRender::CameraRelativeTransform", "osg::Object osg::Node osg::Group MWRender::CameraRelativeTransform")
{
}
};
osgDB::ObjectWrapper* makeDummySerializer(const std::string& classname)
{
return new osgDB::ObjectWrapper(createInstanceFunc<osg::DummyObject>, classname, "osg::Object");
}
class GeometrySerializer : public osgDB::ObjectWrapper
{
public:
GeometrySerializer()
: osgDB::ObjectWrapper(createInstanceFunc<osg::Drawable>, "osg::Geometry", "osg::Object osg::Drawable osg::Geometry")
{
}
};
void registerSerializers()
{
static bool done = false;
if (!done)
{
osgDB::ObjectWrapperManager* mgr = osgDB::Registry::instance()->getObjectWrapperManager();
mgr->addWrapper(new PositionAttitudeTransformSerializer);
mgr->addWrapper(new SkeletonSerializer);
mgr->addWrapper(new RigGeometrySerializer);
mgr->addWrapper(new MorphGeometrySerializer);
mgr->addWrapper(new LightManagerSerializer);
mgr->addWrapper(new CameraRelativeTransformSerializer);
// Don't serialize Geometry data as we are more interested in the overall structure rather than tons of vertex data that would make the file large and hard to read.
mgr->removeWrapper(mgr->findWrapper("osg::Geometry"));
mgr->addWrapper(new GeometrySerializer);
// ignore the below for now to avoid warning spam
const char* ignore[] = {
"MWRender::PtrHolder",
"Resource::TemplateRef",
"SceneUtil::LightListCallback",
"SceneUtil::LightManagerUpdateCallback",
"SceneUtil::UpdateRigBounds",
"SceneUtil::UpdateRigGeometry",
"SceneUtil::LightSource",
"SceneUtil::StateSetUpdater",
"NifOsg::NodeUserData",
"NifOsg::FlipController",
"NifOsg::KeyframeController",
"NifOsg::TextKeyMapHolder",
"NifOsg::Emitter",
"NifOsg::ParticleSystem",
"NifOsg::GrowFadeAffector",
"NifOsg::InverseWorldMatrix",
"NifOsg::StaticBoundingBoxCallback",
"NifOsg::GeomMorpherController",
"NifOsg::UpdateMorphGeometry",
"osgMyGUI::Drawable",
"osg::DrawCallback",
"osgOQ::ClearQueriesCallback",
"osgOQ::RetrieveQueriesCallback",
"osg::DummyObject"
};
for (size_t i=0; i<sizeof(ignore)/sizeof(ignore[0]); ++i)
{
mgr->addWrapper(makeDummySerializer(ignore[i]));
}
done = true;
}
}
}