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openmw-tes3mp/apps/openmw/mwworld
2014-07-22 11:49:45 +02:00
..
action.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionalchemy.hpp
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp Cycle with equipped items if all slots are occupied (Fixes #1395) 2014-06-05 14:54:07 +02:00
actionequip.hpp
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionrepair.hpp
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
actiontake.cpp Implement theft detection 2014-01-07 19:58:17 +01:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Fixes #1129: Change summoned creatures to use ActorId 2014-05-14 06:37:31 +02:00
actionteleport.hpp
actiontrap.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
cellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cellref.hpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
cellreflist.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cells.cpp Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) 2014-06-28 17:44:52 +02:00
cells.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
cellstore.cpp Consider moved references in CellStore::listRefs 2014-06-15 14:18:16 +02:00
cellstore.hpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
class.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
class.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
containerstore.cpp compile fixes 2014-07-22 11:49:45 +02:00
containerstore.hpp Feature #1323: handle restocking levelled items 2014-05-18 12:53:21 +02:00
contentloader.hpp Missing iostream include 2013-11-04 10:36:22 +01:00
customdata.hpp
esmloader.cpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
esmloader.hpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
esmstore.cpp Recognize DELE subrecords at the end of the record (Fixes #1414) 2014-06-08 11:22:37 +02:00
esmstore.hpp Remove useless throwing of exception 2014-05-22 15:29:36 +02:00
failedaction.cpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
failedaction.hpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
fallback.cpp Fix exception when there are spaces in INI-imported color settings 2014-05-28 21:29:09 +02:00
fallback.hpp
globals.cpp Fix loading a savegame when some of its content files were disabled 2014-06-01 23:11:38 +02:00
globals.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
inventorystore.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
inventorystore.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
livecellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
localscripts.hpp
manualref.hpp CellRef uninitialized fixes 2014-06-25 19:52:14 +02:00
nullaction.hpp
omwloader.cpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
omwloader.hpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
physicssystem.cpp Fix for Bullet debug assert 2014-07-13 01:39:42 -05:00
physicssystem.hpp Attempt to fix player position after using coc/coe 2014-06-28 15:19:32 +02:00
player.cpp Savegame: start in (0,0) cell if player's cell no longer exists 2014-06-26 01:19:03 +02:00
player.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
projectilemanager.cpp Make targeted spells collide with water (Fixes #1500) 2014-06-28 14:49:07 +02:00
projectilemanager.hpp Fix exception when casting Bound Gloves spell 2014-06-19 16:00:27 +02:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
recordcmp.hpp
refdata.cpp Don't trigger changed flag if a script with no locals is configured 2014-06-26 01:21:15 +02:00
refdata.hpp Implement idlestorm animation (Feature #41) 2014-06-24 18:37:38 +02:00
scene.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
scene.hpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
store.cpp Handle Deleted moved references (Bug #1613) 2014-07-01 21:47:27 +02:00
store.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp Rotate clouds/particles to come from red mountain (Fixes #245) 2014-06-27 03:22:00 +02:00
weather.hpp Implement slower movement against storms (Closes #41) 2014-06-27 03:22:00 +02:00
worldimp.cpp Fix bug 1482: 2014-07-21 23:56:38 +01:00
worldimp.hpp Attempt to fix player position after using coc/coe 2014-06-28 15:19:32 +02:00