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openmw-tes3mp/apps
Chris Robinson 21bb2e9314 Use a deque for loudness buffers with a map lookup
Similar to Sound_Buffer, this allows individual Sound_Loudness objects to
retain a constant pointer when new ones are inserted on to the end.
2015-11-27 02:01:18 -08:00
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bsatool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-13 21:11:24 +02:00
esmtool esmtool fix 2015-11-14 00:27:59 +01:00
essimporter Merge commit 'pull/upstream/678' into HEAD 2015-11-13 01:34:36 +01:00
launcher Fix incorrect path encoding handling in debug message 2015-11-26 17:34:22 +01:00
mwiniimporter Remove old FPS setting code 2015-11-07 00:13:13 +01:00
niftest Removed now unneeded script 2015-08-07 20:53:43 -04:00
opencs make initial size of script error panel configurable (Fixes #2996) 2015-11-21 14:28:40 +01:00
openmw Use a deque for loudness buffers with a map lookup 2015-11-27 02:01:18 -08:00
openmw_test_suite Adjust tests to work with esm_rewrite branch. 2015-11-14 00:27:59 +01:00
wizard Fix incorrect path encoding handling in debug message 2015-11-26 17:34:22 +01:00
doc.hpp