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Similar to Sound_Buffer, this allows individual Sound_Loudness objects to retain a constant pointer when new ones are inserted on to the end. |
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bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |