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openmw-tes3mp/components/detournavigator
Bret Curtis 9ae077c033
use c++11 std::align from <memory> (#2026)
* use c++11 std::align from <memory>

* for Ubuntu, use gcc5 instead of 4.8

* use travis to set gcc to 5

eval

and sudo

* use eval in .travis.yml

* use gcc-8

* replace precise with trusty llvm toolchain, because we have been using trusty for awhile now

* push things to matrix, so we can support multiple releases if we want

* we should not be allowing for failures, we are ready to start trusting clang and its analyzer

* scan-build was pushed to another package

* use gcc-8 still but wrap in scan-build

* travis.yml cleanup, have output of scripts go to stdout, make search for substring a regex

use double []

fix missing ,

use bash to use regex

black spaces matter

* set human readable names for our various builds, split out our static analysis between openmw and openmw-cs

* test if not set, then set otherwise ignore

* use quotes

* do not eval it, set it in travis env

* no more &&

* what does clang7 have to say?

* use sourceline for now

* use clang-7 instead of clang-7.0

* yes, llvm-toolchain-trusty-7 not llvm-toolchain-trusty-7.0

* for static analysis, openmw is compiled and checked on its own while openmw-cs is build with all the rest. this might change in the future.

and actually do it the other way around
2018-11-08 17:38:09 +01:00
..
areatype.hpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
asyncnavmeshupdater.cpp Do not write to global log async navmesh updater exceptions 2018-10-15 22:47:07 +03:00
asyncnavmeshupdater.hpp Use new change type for update object 2018-11-03 16:44:23 +03:00
bounds.hpp Split makeNavMeshTileData 2018-10-13 22:22:15 +03:00
cachedrecastmeshmanager.cpp Add special type for object id 2018-10-13 22:16:35 +03:00
cachedrecastmeshmanager.hpp Add special type for object id 2018-10-13 22:16:35 +03:00
chunkytrimesh.cpp Add enums for area type and flags 2018-10-13 22:16:32 +03:00
chunkytrimesh.hpp Use callback to iterate over chunks 2018-11-04 18:34:31 +03:00
debug.cpp Option to enable/disable file names revisions 2018-10-13 22:16:27 +03:00
debug.hpp Remove recastnavigation conflicts 2018-10-31 15:15:01 +00:00
dtstatus.hpp Remove macroses to check recastnavigation functions result 2018-10-13 22:22:15 +03:00
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 2018-10-13 22:16:26 +03:00
findsmoothpath.cpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
findsmoothpath.hpp Remove macroses to check recastnavigation functions result 2018-10-13 22:22:15 +03:00
flags.hpp Add default return value 2018-10-31 10:18:29 +04:00
gettilespositions.hpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
makenavmesh.cpp Use callback to iterate over chunks 2018-11-04 18:34:31 +03:00
makenavmesh.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
navigator.cpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
navigator.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
navmeshcacheitem.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
navmeshdata.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
navmeshmanager.cpp Use new change type for update object 2018-11-03 16:44:23 +03:00
navmeshmanager.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
navmeshtilescache.cpp Double key size for item cache size 2018-11-05 02:21:19 +03:00
navmeshtilescache.hpp Double key size for item cache size 2018-11-05 02:21:19 +03:00
objectid.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
offmeshconnection.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
offmeshconnectionsmanager.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 2018-11-08 17:38:09 +01:00
recastglobalallocator.hpp Add global recast allocator to allocate temp buffers on stack 2018-11-04 18:11:15 +03:00
recastmesh.cpp Split makeNavMeshTileData 2018-10-13 22:22:15 +03:00
recastmesh.hpp Split makeNavMeshTileData 2018-10-13 22:22:15 +03:00
recastmeshbuilder.cpp Fix calculation for shape local AABB 2018-10-28 16:58:22 +03:00
recastmeshbuilder.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
recastmeshmanager.cpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
recastmeshmanager.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
recastmeshobject.cpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
recastmeshobject.hpp Add enums for area type and flags 2018-10-13 22:16:32 +03:00
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 2018-11-08 17:38:09 +01:00
settings.hpp Add settings option to set max number of polygons per navmesh tile 2018-10-28 15:36:47 +03:00
settingsutils.hpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
sharednavmesh.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
tilebounds.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
tilecachedrecastmeshmanager.cpp Use ScopeGuarded instead of raw mutex 2018-10-13 22:16:35 +03:00
tilecachedrecastmeshmanager.hpp Use ScopeGuarded instead of raw mutex 2018-10-13 22:16:35 +03:00
tileposition.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00