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https://github.com/TES3MP/openmw-tes3mp.git
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23137d0c54
A prerequisite to create physics objects for statics was to remove the dependency on base node (since it doesn't yet exists) for object position. It is still necessary for animation though. Restore the basenode (and the associated FIXME) so that animated objects works properly. |
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.. | ||
mwbase | ||
mwclass | ||
mwdialogue | ||
mwgui | ||
mwinput | ||
mwmechanics | ||
mwphysics | ||
mwrender | ||
mwscript | ||
mwsound | ||
mwstate | ||
mwworld | ||
android_main.cpp | ||
CMakeLists.txt | ||
doc.hpp | ||
engine.cpp | ||
engine.hpp | ||
main.cpp |