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openmw-tes3mp/apps/openmw/mwworld/failedaction.cpp

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C++

#include "failedaction.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwmechanics/actorutil.hpp"
namespace MWWorld
{
FailedAction::FailedAction(const std::string &msg, const Ptr& target)
: Action(false, target), mMessage(msg)
{ }
void FailedAction::executeImp(const Ptr &actor)
{
if(actor == MWMechanics::getPlayer() && !mMessage.empty())
MWBase::Environment::get().getWindowManager()->messageBox(mMessage);
}
}