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openmw-tes3mp/components
Marc Zinnschlag 4d94f38f4b replaced context-sensitive implementation of allowing digits at the beginning of names with a more general implementation (Fixes #1730) 9 years ago
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bsa Remove strings.h wrapper 10 years ago
compiler replaced context-sensitive implementation of allowing digits at the beginning of names with a more general implementation (Fixes #1730) 9 years ago
config Fix attempt to erase using a const_iterator. 10 years ago
contentselector Rebuild the list of available content files when opening the open/new dialogues. Should resolve Bug #2644. 10 years ago
esm Set default creature scale to 1. Partially resolves bug #2880. (no creature verifier yet) 9 years ago
esmterrain refactored loading of land data 9 years ago
files Remove empty line at the beginning of files 10 years ago
fontloader Build fix for MyGUI 3.2.1 10 years ago
interpreter Remove empty line at the beginning of files 10 years ago
loadinglistener Show wallpaper when loading a savegame 11 years ago
misc Add back resource handling workarounds to the gui code 10 years ago
myguiplatform Disable mipmaps for GUI textures 10 years ago
nif Remove redundant allocations for NIF meshes 10 years ago
nifbullet Include cleanup 10 years ago
nifosg Handle particle systems that don't have emitters 9 years ago
process OSX build fix 10 years ago
resource Improve some error messages 9 years ago
sceneutil Update todo comment 9 years ago
sdlutil OS X cursor workaround build fix 10 years ago
settings Remove dependency on Ogre::StringConverter 10 years ago
terrain Include cleanup 10 years ago
to_utf8 Remove some outdated todo comments 10 years ago
translation Fix cppcheck issues 10 years ago
version Move OpenMW version information to a textfile instead of compiling it in 10 years ago
vfs Include fix 10 years ago
widgets Fix -Woverloaded-virtual clang warnings 10 years ago
CMakeLists.txt Remove a file that isn't in use yet from build 10 years ago
doc.hpp second set of additional doxygen comments 14 years ago