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openmw-tes3mp/apps/openmw
scrawl eb1c24ffe6 Refactor video player engine to get rid of MWSound dependencies
- Split video player to separate source files.
 - Move video player engine sources to extern/ (repository will be set up on github soon).
 - Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem).
 - Handle conversion of unsupported channel layouts via ffmpeg's swresample.
10 years ago
..
mwbase Fix blindness and create a separate fader for it 10 years ago
mwclass Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound' 10 years ago
mwdialogue Don't allow raising faction rank if the next rank has no name (Fixes #1975) 10 years ago
mwgui Refactor video player engine to get rid of MWSound dependencies 10 years ago
mwinput Fix not being able to move with 0/0 encumbrance (Fixes #1979) 10 years ago
mwmechanics Compile fix 10 years ago
mwrender Refactor video player engine to get rid of MWSound dependencies 10 years ago
mwscript better script compiler diagnostics 10 years ago
mwsound Refactor video player engine to get rid of MWSound dependencies 10 years ago
mwstate Store levitation/teleport enabled state in savegames (Fixes #1923) 10 years ago
mwworld Properly handle DialInfo records that were marked as Deleted (Fixes #2035) 10 years ago
CMakeLists.txt Refactor video player engine to get rid of MWSound dependencies 10 years ago
android_main.c fixe all code v 2 11 years ago
crashcatcher.cpp Fix cppcheck issues 10 years ago
doc.hpp first set of additional doxygen comments 14 years ago
engine.cpp Cleanup: Don't call <environment obj>.get(). 10 years ago
engine.hpp Merge branch 'run' 10 years ago
main.cpp Fix cppcheck issues 10 years ago