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openmw-tes3mp/components
2014-03-09 11:42:39 +01:00
..
bsa moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
compiler allow x->(y) instead of (x->y) 2014-02-15 12:50:40 +01:00
contentselector
esm Merge branch 'scene' 2014-03-06 16:46:44 +01:00
file_finder
files remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
interpreter Merge branch 'master' into script 2014-02-13 15:02:02 +01:00
loadinglistener
misc
nif remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
nifbullet Bug #1107: Reverted previous fix, which caused problems with some actors not using a box shape as expected. Instead, do not create a bounding box collision shape for hidden nodes. 2014-01-15 14:53:29 +01:00
nifogre Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
nifoverrides
ogreinit Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
settings
terrain Terrain: re-added "distant land=off" path 2014-03-06 03:04:23 +01:00
to_utf8
translation
version Distinguish between release and development builds 2014-01-23 13:18:05 +01:00
CMakeLists.txt moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
doc.hpp