.. |
mwbase
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Avoid a hack to play the underwater sound properly
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2013-08-27 13:26:57 -07:00 |
mwclass
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Werewolves can't activate activators
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2013-08-28 11:36:22 -07:00 |
mwdialogue
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Dialog function 72 is not player-specific
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2013-08-08 06:02:16 -07:00 |
mwgui
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Don't crash on resize events during load
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2013-08-28 17:05:28 +02:00 |
mwinput
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Refactored loading screen
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2013-08-27 15:48:13 +02:00 |
mwmechanics
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Minor pathfinding cleanup
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2013-08-29 19:17:27 -07:00 |
mwrender
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Merge remote-tracking branch 'scrawl/map'
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2013-09-02 10:55:12 +02:00 |
mwscript
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Silenced some warnings
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2013-08-21 13:53:49 +02:00 |
mwsound
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Slightly randomize time between environment sounds
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2013-08-27 16:04:19 -07:00 |
mwworld
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Item stacking case sensitivity fix
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2013-09-07 01:00:38 +02:00 |
CMakeLists.txt
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Don't link to OgreTerrain
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2013-08-19 22:22:14 +02:00 |
config.hpp.cmake
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another minor correction (fixing the previous one)
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2011-07-08 16:16:06 +02:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Refactored loading screen
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2013-08-27 15:48:13 +02:00 |
engine.hpp
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Removed the no longer needed --debug switch
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2013-06-16 20:39:40 +02:00 |
main.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |