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openmw-tes3mp/apps/openmw
MAtahualpa c46eadae90 Update actionread.cpp
*grrr* Forgot to change the latter "mSkillID" in line 47...
8 years ago
..
mwbase Always run preloadCommonAssets even when the menu is skipped 8 years ago
mwclass Fix trying to access stats on non-actors 8 years ago
mwdialogue Fix attempting to access NPC stats on creatures 8 years ago
mwgui StatsWindow: don't rebuild all skill widgets when one skill changes 8 years ago
mwinput Add cycle weapon/spell actions to the list of controller actions (Fixes #3613) 8 years ago
mwmechanics Catch exceptions in AiSequence::execute 8 years ago
mwphysics traceDown fix 8 years ago
mwrender Fix node mask of CharacterPreview being reset 8 years ago
mwscript Handle 'tcb' command as an alias for 'tcg' 8 years ago
mwsound Add missing avcodec_close (Fixes #3741) 8 years ago
mwstate Save controls state (Fixes #3598) 8 years ago
mwworld Update actionread.cpp 8 years ago
CMakeLists.txt Use osg::PI over M_PI 8 years ago
android_commandLine.cpp Fix tab indentations in apps/ and components/ 9 years ago
android_commandLine.h Remove empty line at the beginning of files 10 years ago
android_main.c enable opengl es1 9 years ago
crashcatcher.cpp Mainly making compilable under OpenBSD. 9 years ago
doc.hpp Fixed more spelling mistakes 8 years ago
engine.cpp Always run preloadCommonAssets even when the menu is skipped 8 years ago
engine.hpp Refactor: InputManager no longer depends on Engine 9 years ago
main.cpp [macOS] Set OpenMW working dir to <bundle>/Contents/MacOS 8 years ago