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mwbase
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Savegame: store door movement state (Closes #747)
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2014-05-15 09:54:10 +02:00 |
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mwclass
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Savegame: store door movement state (Closes #747)
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2014-05-15 09:54:10 +02:00 |
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mwdialogue
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Fix potential issue with dialogue globals
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2014-05-09 19:19:21 +02:00 |
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mwgui
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Change ActiveSpells to use ActorId
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2014-05-14 07:14:08 +02:00 |
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mwmechanics
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Add some more safety checks to spellcasting
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2014-05-15 09:54:10 +02:00 |
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mwrender
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
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mwscript
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Say an attack phrase when combat starts
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2014-05-06 00:13:31 +02:00 |
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mwstate
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Savegame: store actorIds
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2014-05-14 09:47:49 +02:00 |
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mwworld
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Fix searching the player's actorId
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2014-05-15 09:54:10 +02:00 |
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crashcatcher.cpp
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crashcatcher uname error checking
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2014-01-09 00:52:37 +01:00 |
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engine.cpp
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Fixes #1296: Streamlined cellChanged detection
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2014-04-26 07:46:19 +02:00 |
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main.cpp
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Merge branch 'master' into script
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2014-02-13 15:02:02 +01:00 |