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openmw-tes3mp/apps/openmw/mwmp
David Cernat db0e0d376e [Client] Use new code to set the console's Ptrs from server scripts
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
2017-12-26 15:04:28 +02:00
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GUI [Client] Fix key focus for chat window 2017-12-25 05:08:36 +02:00
processors [Client] Remove check of GM_RestBed GUI mode that no longer exists 2017-12-25 03:26:28 +02:00
ActorList.cpp [Client] Make foreach style consistent with other 2017-06-27 22:27:02 +08:00
ActorList.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
Cell.cpp [General] Find actor speech captions instead of sending them in packets 2017-10-30 11:06:09 +02:00
Cell.hpp [Client] Fix warnings 2017-07-03 23:41:16 +08:00
CellController.cpp [Client] Fix build after recent OpenMW changes to GUI 2017-10-07 23:33:36 +03:00
CellController.hpp [Client] Fix build after recent OpenMW changes to GUI 2017-10-07 23:33:36 +03:00
DedicatedActor.cpp [General] Find actor speech captions instead of sending them in packets 2017-10-30 11:06:09 +02:00
DedicatedActor.hpp [Client] Fix problems with NPC equipment sync 2017-06-09 04:58:56 +03:00
DedicatedPlayer.cpp [General] Implement PlayerSpeech packet 2017-10-31 15:19:14 +02:00
DedicatedPlayer.hpp [General] Implement PlayerSpeech packet 2017-10-31 15:19:14 +02:00
GUIController.cpp [Client] Don't use message box call boolean for regular message boxes 2017-10-10 04:11:36 +03:00
GUIController.hpp [Client] Don't use message box call boolean for regular message boxes 2017-10-10 04:11:36 +03:00
LocalActor.cpp [Client] Fix spell casting probability synchronization 2017-08-06 00:11:54 +03:00
LocalActor.hpp [Client] Use update timer in mwmp::Cell instead of LocalActor 2017-06-10 03:29:51 +03:00
LocalPlayer.cpp [Client] Stop drag and drop when setting player inventory 2017-12-25 05:41:13 +02:00
LocalPlayer.hpp Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 2017-12-25 02:25:01 +02:00
Main.cpp [General] Use address keys with clearer meaning in tes3mp config files 2017-07-03 01:31:48 +03:00
Main.hpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
MechanicsHelper.cpp [Client] Synchronize spellcasting for non-bipedal creatures 2017-07-28 20:49:26 +03:00
MechanicsHelper.hpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
Networking.cpp [Utils] Use consistent names for utility functions added by tes3mp 2017-08-31 10:12:22 +03:00
Networking.hpp [Client] Replace usage of Networking::isDedicatedPlayer() 2017-04-18 18:07:39 +03:00
PlayerList.cpp [General] Change NULL to nullptr 2017-06-27 22:49:28 +08:00
PlayerList.hpp [Client] Set and clear hitAttemptActorId for DedicatedPlayers 2017-05-30 08:20:45 +03:00
WorldEvent.cpp [Client] Use new code to set the console's Ptrs from server scripts 2017-12-26 15:04:28 +02:00
WorldEvent.hpp [General] Implement ConsoleCommand packet 2017-11-23 00:21:47 +02:00