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openmw-tes3mp/apps/openmw
2017-06-09 10:23:46 +04:00
..
mwbase Spell priority: make AI do not cast target spells under water 2017-06-09 10:23:46 +04:00
mwclass Merge pull request #1228 from akortunov/master 2017-04-14 20:01:08 +02:00
mwdialogue Don't make NPCs or player speak while underwater 2017-05-08 19:55:54 +09:00
mwgui Merge pull request #1303 from akortunov/guifixes 2017-05-31 15:25:41 +02:00
mwinput Minor journal improvements 2017-03-26 22:56:36 +04:00
mwmechanics Spell priority: make AI do not cast target spells under water 2017-06-09 10:23:46 +04:00
mwphysics Pass parameters by const reference 2017-04-20 23:47:03 +09:00
mwrender Merge pull request #1266 from akortunov/handsfallbackfix 2017-04-23 00:36:48 +02:00
mwscript Add enabled check to animation script commands 2017-04-21 23:27:24 +09:00
mwsound Do not apply underwater effects to player's voice (Fixes #3850) 2017-04-30 18:51:49 +02:00
mwstate Fixed inventory crash and skipmenu launch 2017-04-12 22:57:32 +04:00
mwworld Spell priority: make AI do not cast target spells under water 2017-06-09 10:23:46 +04:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Add resource manager for ESM::Land to allow data to be unloaded when no longer required 2017-03-14 19:27:55 +01:00
crashcatcher.cpp crashcatcher: complain when launching gdb fails 2017-02-23 23:28:49 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Remove renderWorldMap() 2017-04-21 00:50:22 +02:00
engine.hpp Always print context for script warnings to remove the need for verbose option 2017-02-21 04:32:59 +01:00
main.cpp Change no-grab setting to respect the value given 2017-03-04 21:48:31 +01:00