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openmw-tes3mp/apps/openmw
psi29a 31f41836a1 Merge branch 'no_stuck_in_proj' into 'master'
Don't let projectiles push actors out of the world (#5802)

See merge request OpenMW/openmw!595
2021-02-07 20:37:46 +00:00
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mwbase mResourceSystem initialization reorder 2021-01-12 19:58:46 +01:00
mwclass Revert "Remove physics dependency on basenode" 2021-01-29 16:51:13 +04:00
mwdialogue Also allow negative AI values in dialogue 2021-02-05 19:00:35 +01:00
mwgui Implement instanced groundcover 2021-01-26 22:29:41 +04:00
mwinput Fix memory leak in MWInput 2021-01-24 15:22:36 +00:00
mwmechanics Play damage sound when hurt by elemental shields 2021-02-07 12:55:10 +01:00
mwphysics Ignore projectiles inside of MovementSolver::unstuck. It is normal for actors to be inside of a 2021-02-07 18:32:03 +01:00
mwrender Make the dummy texture for the character preview shadow-friendly 2021-02-03 18:45:22 +00:00
mwscript Allow negative values for ai stats 2021-02-04 21:25:38 +01:00
mwsound Remove redundant SoundManager::lookupSound and loadSound 2021-01-09 14:11:49 +01:00
mwstate Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwworld Fix #5821: NPCs from mods getting removed if mod order was changed 2021-01-29 22:53:02 +01:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Implement instanced groundcover 2021-01-26 22:29:41 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Merge pull request #3023 from akortunov/grass_intsancing 2021-01-27 12:21:24 +01:00
engine.hpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00