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openmw-tes3mp/components/sceneutil
2018-08-25 20:45:59 +04:00
..
attach.cpp Use new logging system for components 2018-08-14 19:42:41 +04:00
attach.hpp
clone.cpp Add custom version of MorphGeometry replacing osgAnimation 2017-09-01 21:42:36 +00:00
clone.hpp
controller.cpp Fixes for building in MSVC 2017-06-13 19:38:12 +09:00
controller.hpp Add virtual destructors 2018-04-01 21:51:59 +03:00
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp use own inline hash_combine function 2017-06-12 00:32:28 +02:00
lightmanager.hpp Refactor LightListCallback to allow for integration in custom Drawables. 2017-03-14 19:27:55 +01:00
lightutil.cpp
lightutil.hpp
morphgeometry.cpp Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 2017-09-04 19:35:42 +00:00
morphgeometry.hpp Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg 2018-04-18 12:36:08 +00:00
optimizer.cpp Fix the optimizer messing up LOD node's children (Fixes #4301) 2018-01-29 19:44:12 +00:00
optimizer.hpp Fix the optimizer messing up LOD node's children (Fixes #4301) 2018-01-29 19:44:12 +00:00
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
positionattitudetransform.hpp
riggeometry.cpp Optimize skinning (task #4605) 2018-08-25 20:45:59 +04:00
riggeometry.hpp Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg 2018-04-18 12:36:08 +00:00
serialize.cpp Add custom version of MorphGeometry replacing osgAnimation 2017-09-01 21:42:36 +00:00
serialize.hpp
skeleton.cpp Use new logging system for components 2018-08-14 19:42:41 +04:00
skeleton.hpp Don't update off-screen animations 2018-01-11 01:49:35 +00:00
statesetupdater.cpp Change some osg::clone's to direct copy constructor to avoid dynamic_cast overhead 2017-02-09 04:51:20 +01:00
statesetupdater.hpp
unrefqueue.cpp Use new logging system for components 2018-08-14 19:42:41 +04:00
unrefqueue.hpp Add resource statistics panel opened with F4 2017-02-22 14:28:45 +01:00
util.cpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
util.hpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
visitor.cpp use bbox as wrap range & apply to all particle systems 2017-10-14 21:42:19 +02:00
visitor.hpp use bbox as wrap range & apply to all particle systems 2017-10-14 21:42:19 +02:00
waterutil.cpp
waterutil.hpp
workqueue.cpp Use new logging system for components 2018-08-14 19:42:41 +04:00
workqueue.hpp Add resource statistics panel opened with F4 2017-02-22 14:28:45 +01:00
writescene.cpp
writescene.hpp