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Previously, using CellController::getCellStore() to get an unloaded CellStore would make its references get loaded in the process, with the CellStore's loadRefs() then running updateMergedRefs(), which in turn – before getting as far as setting the CellStore's state to State_Loaded – would call CellController::hasLocalAuthority() on its accompanying ESM::Cell, which would then run CellController::isActiveWorldCell(), which would then run CellController::getCellStore() to get the CellStore again, which – still being marked as unloaded – would run the whole loop again... and again. |
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| .. | ||
| browser | ||
| bsatool | ||
| esmtool | ||
| essimporter | ||
| launcher | ||
| master | ||
| mwiniimporter | ||
| niftest | ||
| opencs | ||
| openmw | ||
| openmw-mp | ||
| openmw_test_suite | ||
| wizard | ||
| doc.hpp | ||