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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketCell.cpp
2016-11-16 17:43:58 +02:00

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C++

//
// Created by koncord on 15.01.16.
//
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketCell.hpp"
mwmp::PacketCell::PacketCell(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_GAME_CELL;
priority = IMMEDIATE_PRIORITY;
reliability = RELIABLE_ORDERED;
}
void mwmp::PacketCell::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send)
{
PlayerPacket::Packet(bs, player, send);
RW(player->getCell()->mData.mFlags, send);
RW(player->getCell()->mData.mX, send);
RW(player->getCell()->mData.mY, send);
RW(player->getCell()->mName, send);
}