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openmw-tes3mp/apps/openmw-mp
David Cernat 34893ff631 [Server] Split up handshake handling into multiple functions for debug
Unfortunately, the handshake attempt limit implemented in 4ebfcc4a21 for 0.7 and then ported over to 0.6 in a3a341fee6 does not appear to work properly, which is why gathering more information on it is important.
2018-04-09 15:25:50 +03:00
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amx DIE TABS, DIE!!!!!!!1 2016-09-04 17:39:08 +08:00
processors [Server] Remove remnant of hardcoded container sync 2018-04-03 01:35:07 +03:00
Script [General] Move creature disguises for players to PlayerShapeshift packet 2018-04-05 15:42:06 +03:00
Cell.cpp [Server] Avoid duplicates of the same player in a cell's loaders 2017-10-10 05:48:56 +03:00
Cell.hpp [Server] Only read Actor packets from players who are still authorities 2017-05-05 06:13:34 +03:00
CellController.cpp [Server] Initialize interiors correctly if exterior 0, 0 has been loaded 2017-08-31 14:48:23 +03:00
CellController.hpp [Server] Split off Cell and CellController into two different files 2017-04-29 23:05:12 +03:00
CMakeLists.txt [General] Add placeholders for new packet types 2018-01-29 22:32:51 +02:00
main.cpp [Server] Put includes in a specific order 2017-10-08 05:17:14 +03:00
MasterClient.cpp [Server] Fix "wrong packet with id: 14" 2017-09-02 14:01:11 +08:00
MasterClient.hpp [Server] Add and implement PushPlugin method to MasterClient 2017-05-07 02:51:57 +08:00
Networking.cpp [Server] Split up handshake handling into multiple functions for debug 2018-04-09 15:25:50 +03:00
Networking.hpp [Server] Add script functions to set & get plugin enforcement state 2018-01-02 16:33:18 +02:00
Player.cpp [Server] Split up handshake handling into multiple functions for debug 2018-04-09 15:25:50 +03:00
Player.hpp [Server] Split up handshake handling into multiple functions for debug 2018-04-09 15:25:50 +03:00
Utils.cpp [Server] Add and use Utils::getCellFromDescription() 2017-04-28 16:33:58 +03:00
Utils.hpp [Server] Add and use Utils::getCellFromDescription() 2017-04-28 16:33:58 +03:00