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openmw-tes3mp/components/sceneutil
scrawl aad8e7b6d0 Light culling fix 10 years ago
..
attach.cpp Fix incorrect rotation for meshes with BoneOffset 10 years ago
attach.hpp Add utility for assembling body parts / equipment 10 years ago
clone.cpp RigGeometry clone fix 10 years ago
clone.hpp Add SceneManager and clone utility 10 years ago
controller.cpp Changes to compile with osg-svn 3.3.8 10 years ago
controller.hpp Restore various gameplay 10 years ago
lightcontroller.cpp Fix -Wreorder warnings 10 years ago
lightcontroller.hpp Add LightController 10 years ago
lightmanager.cpp Light culling fix 10 years ago
lightmanager.hpp Preliminary handling for overflowing light lists 10 years ago
riggeometry.cpp Revert "Use the WorkQueue to update skinning" 10 years ago
riggeometry.hpp Revert "Use the WorkQueue to update skinning" 10 years ago
skeleton.cpp Fix -Wreorder warnings 10 years ago
skeleton.hpp Disable skinning updates for actors beyond the AI processing distance 10 years ago
statesetupdater.cpp Changes to compile with osg-svn 3.3.8 10 years ago
statesetupdater.hpp Wireframe mode 10 years ago
util.cpp transformBoundingSphere optimization 10 years ago
util.hpp Colour conversion utility 10 years ago
visitor.hpp Node name lookups should be case insensitive 10 years ago
workqueue.cpp Minor fix 10 years ago
workqueue.hpp Race condition fix 10 years ago