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openmw-tes3mp/components
scrawl 47172fb8a2 ContentModel: Don't confuse file path with file name (Fixes #1352) 11 years ago
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bsa fix opening BSA on Unicode path 11 years ago
compiler Implement MenuTest script instruction (Fixes #1454) 11 years ago
contentselector ContentModel: Don't confuse file path with file name (Fixes #1352) 11 years ago
esm Make MODL subrecord optional for potions (Fixes #1419) 11 years ago
files Fix bsa file loading not being case insensitive (Fixes #1178) 11 years ago
interpreter Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 11 years ago
loadinglistener Show wallpaper when loading a savegame 11 years ago
misc Remove unused slice_array 11 years ago
nif Fixed a capitalization error. 11 years ago
nifbullet Bug #1107: Reverted previous fix, which caused problems with some actors not using a box shape as expected. Instead, do not create a bounding box collision shape for hidden nodes. 11 years ago
nifogre Handle NiBSPArrayController as alias for NiParticleSystemController 11 years ago
nifoverrides Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 11 years ago
ogreinit be more verbose on change reasons 11 years ago
settings attempt to fix LowLevelFile, minor code reuse 11 years ago
terrain Addition to 7c9c0830a96: don't create useless BaseWhite clones 11 years ago
to_utf8 Use Morrowind's fonts 12 years ago
translation Fix not handling failbit/badbit in ifstream (Bug #1355) 11 years ago
version Distinguish between release and development builds 11 years ago
CMakeLists.txt Savegame: store projectiles 11 years ago
doc.hpp second set of additional doxygen comments 14 years ago