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openmw-tes3mp/apps/openmw/mwmechanics
Marc Zinnschlag 19bd0f90b9 Merge remote-tracking branch 'rainChu/torches' 11 years ago
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activespells.cpp Implemented potion & ingredient effect stacking 12 years ago
activespells.hpp Implemented potion & ingredient effect stacking 12 years ago
actors.cpp Merge remote-tracking branch 'rainChu/torches' 11 years ago
actors.hpp Equipped torches and lights run out of fuel 11 years ago
aiactivate.cpp various fixes 12 years ago
aiactivate.hpp various fixes 12 years ago
aiescort.cpp Some changes suggested by cppcheck 12 years ago
aiescort.hpp AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem. 12 years ago
aifollow.cpp add AI script functions 12 years ago
aifollow.hpp add AI script functions 12 years ago
aipackage.cpp Issue #389: added AI package base class and AI packages management class 13 years ago
aipackage.hpp Issue #389: added AI package base class and AI packages management class 13 years ago
aisequence.cpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 12 years ago
aisequence.hpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 12 years ago
aitravel.cpp Avoid killing AIWander and AITravel when far away 12 years ago
aitravel.hpp AITravel Cleanup - Removed unnecessary includes and other varius cleanups. 12 years ago
aiwander.cpp Increase the distance for reaching a path node 12 years ago
aiwander.hpp Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!). 12 years ago
alchemy.cpp Auto-equip when items are added to the inventory 12 years ago
alchemy.hpp Issue #61: fixed alchemy skill 12 years ago
character.cpp Acrobatics: do not apply fall damages when slowfalling spell effect is active 11 years ago
character.hpp Acrobatics: do not apply fall damages when slowfalling spell effect is active 11 years ago
creaturestats.cpp Handle werewolf stats 12 years ago
creaturestats.hpp Handle werewolf stats 12 years ago
drawstate.hpp disabling gcc extensions 12 years ago
enchanting.cpp Auto-equip when items are added to the inventory 12 years ago
enchanting.hpp Removal of duplicit enumeration and unnecessary conditions. 12 years ago
magiceffects.cpp replacing tabs with spaces 11 years ago
magiceffects.hpp Issue #479: Use magnitude specified when adding disease 12 years ago
mechanicsmanagerimp.cpp Avoid reconstructing strings for updating the dynamic stats 12 years ago
mechanicsmanagerimp.hpp Cleanup some redundancy 12 years ago
movement.hpp Store the position and rotation in MWMechanics::Movement 12 years ago
npcstats.cpp Remove some unused functions 12 years ago
npcstats.hpp Remove some unused functions 12 years ago
objects.cpp Apply movement by queueing it to do later 12 years ago
objects.hpp Store a pointer to the character controller for non-actor objects 12 years ago
pathfinding.cpp Minor pathfinding cleanup 12 years ago
pathfinding.hpp Minor pathfinding cleanup 12 years ago
repair.cpp Auto-equip when items are added to the inventory 12 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp Security fixes 12 years ago
security.hpp Cleanup Security class 12 years ago
spells.cpp Fix wrong detection of diseases 12 years ago
spells.hpp Issue #479: Use magnitude specified when adding disease 12 years ago
spellsuccess.hpp new interface in manualref, fix various typos 12 years ago
stat.hpp Modify the current magicka and fatigue when the base changes 12 years ago