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Idle animations can move the actor around slightly, which sometimes causes AiFollow to constantly toggle between "arrived" and "following" state even when the player isn't moving. Could be observed by summoning a bonelord. |
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bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |