.. |
actor.cpp
|
cleanup
|
2018-09-27 13:14:59 +04:00 |
actor.hpp
|
Centralize actor data, simplify logic
|
2018-09-27 13:14:59 +04:00 |
cameracontroller.cpp
|
Fix many Coverity Scan warnings
|
2018-11-14 11:21:49 +04:00 |
cameracontroller.hpp
|
CS: Add fixed roll setting, plus ortho fix
|
2017-12-08 20:51:40 +01:00 |
cell.cpp
|
Remove unused functions, improve formatting, handle terrain edit click
|
2019-10-22 21:26:55 +03:00 |
cell.hpp
|
Remove unused functions, improve formatting, handle terrain edit click
|
2019-10-22 21:26:55 +03:00 |
cellarrow.cpp
|
Use constants instead of widely used magic numbers (task #4645)
|
2018-09-17 19:22:50 +04:00 |
cellarrow.hpp
|
added 3D scene tooltips
|
2015-11-13 11:39:57 +01:00 |
cellborder.cpp
|
fix usage of deprecated function
|
2016-03-02 15:48:05 -05:00 |
cellborder.hpp
|
cell border markers
|
2016-03-02 15:02:06 -05:00 |
cellmarker.cpp
|
Use constants instead of widely used magic numbers (task #4645)
|
2018-09-17 19:22:50 +04:00 |
cellmarker.hpp
|
Update cell marker appearance
|
2016-02-14 10:28:41 -05:00 |
cellwater.cpp
|
Make fallback map static to simplify constructors
|
2019-03-29 15:30:49 +04:00 |
cellwater.hpp
|
Reload water
|
2017-08-20 20:55:56 -04:00 |
editmode.cpp
|
Issue #5005: Instance window via Scene window
|
2019-07-01 23:26:05 +00:00 |
editmode.hpp
|
Issue #5005: Instance window via Scene window
|
2019-07-01 23:26:05 +00:00 |
instancemode.cpp
|
Issue #5005: Instance window via Scene window
|
2019-07-01 23:26:05 +00:00 |
instancemode.hpp
|
Issue #5005: Instance window via Scene window
|
2019-07-01 23:26:05 +00:00 |
instancemovemode.cpp
|
Lamoot's new icon set
|
2018-04-15 12:35:45 +03:00 |
instancemovemode.hpp
|
instance moving via drag in 3D scenes
|
2016-02-16 16:02:29 +01:00 |
instanceselectionmode.cpp
|
Share selection functionality with instance editing mode.
|
2016-05-18 10:46:25 -04:00 |
instanceselectionmode.hpp
|
Share selection functionality with instance editing mode.
|
2016-05-18 10:46:25 -04:00 |
lighting.cpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
lighting.hpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
lightingbright.cpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
lightingbright.hpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
lightingday.cpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
lightingday.hpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
lightingnight.cpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
lightingnight.hpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
mask.hpp
|
Document usage of node masks
|
2016-01-15 16:31:24 +01:00 |
object.cpp
|
Revise light source configuration (bug #4965)
|
2019-04-10 22:31:31 +03:00 |
object.hpp
|
Handle changes to race record when rendering actors
|
2018-09-27 13:14:59 +04:00 |
orbitcameramode.cpp
|
Fix pointer being deleted twice.
|
2016-08-08 14:36:50 -04:00 |
orbitcameramode.hpp
|
Fix pointer being deleted twice.
|
2016-08-08 14:36:50 -04:00 |
pagedworldspacewidget.cpp
|
white iterator loop to C++11 range-based for loop.
|
2019-10-22 21:26:55 +03:00 |
pagedworldspacewidget.hpp
|
Remove unused functions, improve formatting, handle terrain edit click
|
2019-10-22 21:26:55 +03:00 |
pathgrid.cpp
|
Refactor dynamic casts in the editor
|
2018-11-15 17:50:23 +04:00 |
pathgrid.hpp
|
Change pathgrid node movement to be visually consistent, some
|
2016-06-04 12:38:17 -04:00 |
pathgridmode.cpp
|
Issue #5005: Instance window via Scene window
|
2019-07-01 23:26:05 +00:00 |
pathgridmode.hpp
|
Issue #5005: Instance window via Scene window
|
2019-07-01 23:26:05 +00:00 |
pathgridselectionmode.cpp
|
Share selection functionality with instance editing mode.
|
2016-05-18 10:46:25 -04:00 |
pathgridselectionmode.hpp
|
Share selection functionality with instance editing mode.
|
2016-05-18 10:46:25 -04:00 |
previewwidget.cpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
previewwidget.hpp
|
Update scene assets
|
2017-08-19 19:36:45 -04:00 |
scenewidget.cpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
scenewidget.hpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
selectionmode.cpp
|
Lamoot's new icon set
|
2018-04-15 12:35:45 +03:00 |
selectionmode.hpp
|
Share selection functionality with instance editing mode.
|
2016-05-18 10:46:25 -04:00 |
tagbase.cpp
|
OpenCS: use a separate enum for the toggle buttons
|
2016-01-11 23:10:16 +01:00 |
tagbase.hpp
|
OpenCS: use a separate enum for the toggle buttons
|
2016-01-11 23:10:16 +01:00 |
terrainselection.cpp
|
Transient land shape editing
|
2019-10-22 21:25:10 +03:00 |
terrainselection.hpp
|
Consistency for variable and header argument names.
|
2019-09-10 12:15:19 +03:00 |
terrainshapemode.cpp
|
change manual memory management to std::unique_ptr
|
2019-10-22 21:26:55 +03:00 |
terrainshapemode.hpp
|
Remove unused functions, improve formatting, handle terrain edit click
|
2019-10-22 21:26:55 +03:00 |
terrainstorage.cpp
|
Split complex if-logic into multiple reasonably named functions
|
2019-10-22 21:26:55 +03:00 |
terrainstorage.hpp
|
Split complex if-logic into multiple reasonably named functions
|
2019-10-22 21:26:55 +03:00 |
terraintexturemode.cpp
|
Default brush size to 1
|
2019-10-10 14:27:22 +03:00 |
terraintexturemode.hpp
|
assignment to memb. init. list, publics to private, virtual -> final
|
2019-10-10 14:27:22 +03:00 |
unpagedworldspacewidget.cpp
|
Transient land shape editing
|
2019-10-22 21:25:10 +03:00 |
unpagedworldspacewidget.hpp
|
Transient land shape editing
|
2019-10-22 21:25:10 +03:00 |
worldspacewidget.cpp
|
Issue #5005: Instance window via Scene window
|
2019-07-01 23:26:05 +00:00 |
worldspacewidget.hpp
|
Transient land shape editing
|
2019-10-22 21:25:10 +03:00 |