You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/components
elsid 3915e5d2cc
Always center loading screen progress bar by height when there is active message box
To fix all possible situations when active message box overlaps with loading
screen progress.

The only used condition to center loading screen progress by height is
number of message boxes > 0. No need to pass it through interface.
LoadingScreen can check it inside setLabel function.
4 years ago
..
bsa Check if the archive is opened before adding a file to it and clear state on close 4 years ago
bullethelpers Detect and ignore updates for oscillating objects 4 years ago
compiler Fix MSVC's C4244 warnings 4 years ago
config Implement instanced groundcover 4 years ago
contentselector Replace zeroes and nulls by nullptrs 4 years ago
crashcatcher Fix MSVC's C4267 warnings 4 years ago
debug Fixing performance-faster-string-find issues 4 years ago
detournavigator Add missing synchronization for present tiles modification 4 years ago
esm Fixed data subrecord name for Armour record used in error 4 years ago
esmterrain Replace zeroes and nulls by nullptrs 4 years ago
fallback Fixing performance-faster-string-find issues 4 years ago
files Fix MSVC's C4267 warnings 4 years ago
fontloader Validate GUI scaling and place it to the launcher 4 years ago
interpreter Fix MSVC's C4267 warnings 4 years ago
loadinglistener Always center loading screen progress bar by height when there is active message box 4 years ago
misc Don't assign a variable passed by value 4 years ago
myguiplatform Fix MSVC's C4244 warnings 4 years ago
nif Improve null root handling 4 years ago
nifbullet Improve null root handling 4 years ago
nifosg use particle data for particle system quota 4 years ago
process Remove redundant includes 6 years ago
resource Share state 4 years ago
sceneutil Fix crashes on exit in the LightManager (bug #6044) 4 years ago
sdlutil Discard button press events during save loading (bug #5619) 4 years ago
settings Decode base64-packed settings files 4 years ago
shader Join variables declaration and usage 4 years ago
terrain Recreate a special case for IntersectionVisitor on QuadTreeWorld 4 years ago
to_utf8 Minor cleanup: Remove `using namespace std` 4 years ago
translation Replace all NULLs to nullptr 6 years ago
version Allow getting available version information even when clone is shallow 8 years ago
vfs Use O(log(n)) search instead of O(n) 4 years ago
widgets Fix MSVC's C4267 warnings 4 years ago
CMakeLists.txt Integrate Base64 library with build 4 years ago
doc.hpp