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openmw-tes3mp/apps/openmw/mwvr/openxrmanagerimpl.cpp

558 lines
20 KiB
C++

#include "openxrmanagerimpl.hpp"
#include "openxrtexture.hpp"
#include <components/debug/debuglog.hpp>
#include <components/sdlutil/sdlgraphicswindow.hpp>
// The OpenXR SDK assumes we've included Windows.h
#include <Windows.h>
#include <openxr/openxr.h>
#include <openxr/openxr_platform.h>
#include <openxr/openxr_platform_defines.h>
#include <openxr/openxr_reflection.h>
#include <osg/Camera>
#include <vector>
#include <array>
#include <iostream>
#define ENUM_CASE_STR(name, val) case name: return #name;
#define MAKE_TO_STRING_FUNC(enumType) \
inline const char* to_string(enumType e) { \
switch (e) { \
XR_LIST_ENUM_##enumType(ENUM_CASE_STR) \
default: return "Unknown " #enumType; \
} \
}
MAKE_TO_STRING_FUNC(XrReferenceSpaceType);
MAKE_TO_STRING_FUNC(XrViewConfigurationType);
MAKE_TO_STRING_FUNC(XrEnvironmentBlendMode);
MAKE_TO_STRING_FUNC(XrSessionState);
MAKE_TO_STRING_FUNC(XrResult);
MAKE_TO_STRING_FUNC(XrFormFactor);
MAKE_TO_STRING_FUNC(XrStructureType);
namespace MWVR
{
OpenXRManagerImpl::OpenXRManagerImpl()
{
std::vector<const char*> extensions = {
XR_KHR_OPENGL_ENABLE_EXTENSION_NAME
};
{ // Create Instance
XrInstanceCreateInfo createInfo{ XR_TYPE_INSTANCE_CREATE_INFO };
createInfo.next = nullptr;
createInfo.enabledExtensionCount = extensions.size();
createInfo.enabledExtensionNames = extensions.data();
strcpy(createInfo.applicationInfo.applicationName, "Boo");
createInfo.applicationInfo.apiVersion = XR_CURRENT_API_VERSION;
CHECK_XRCMD(xrCreateInstance(&createInfo, &mInstance));
assert(mInstance);
}
{ // Get system ID
XrSystemGetInfo systemInfo{ XR_TYPE_SYSTEM_GET_INFO };
systemInfo.formFactor = mFormFactor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY;
CHECK_XRCMD(xrGetSystem(mInstance, &systemInfo, &mSystemId));
assert(mSystemId);
}
{ // Initialize OpenGL device
// This doesn't appear to be intended to do anything of consequence, only return requirements to me. But xrCreateSession fails if xrGetOpenGLGraphicsRequirementsKHR is not called.
// Oculus Bug?
PFN_xrGetOpenGLGraphicsRequirementsKHR p_getRequirements = nullptr;
xrGetInstanceProcAddr(mInstance, "xrGetOpenGLGraphicsRequirementsKHR", reinterpret_cast<PFN_xrVoidFunction*>(&p_getRequirements));
XrGraphicsRequirementsOpenGLKHR requirements{ XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_KHR };
CHECK_XRCMD(p_getRequirements(mInstance, mSystemId, &requirements));
//GLint major = 0;
//GLint minor = 0;
//glGetIntegerv(GL_MAJOR_VERSION, &major);
//glGetIntegerv(GL_MINOR_VERSION, &minor);
const XrVersion desiredApiVersion = XR_MAKE_VERSION(4, 6, 0);
if (requirements.minApiVersionSupported > desiredApiVersion) {
std::cout << "Runtime does not support desired Graphics API and/or version" << std::endl;
}
}
{ // Create Session
// TODO: Platform dependent
mGraphicsBinding.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_WIN32_KHR;
mGraphicsBinding.next = nullptr;
mGraphicsBinding.hDC = wglGetCurrentDC();
mGraphicsBinding.hGLRC = wglGetCurrentContext();
if (!mGraphicsBinding.hDC)
std::cout << "Missing DC" << std::endl;
if (!mGraphicsBinding.hGLRC)
std::cout << "Missing GLRC" << std::endl;
XrSessionCreateInfo createInfo{ XR_TYPE_SESSION_CREATE_INFO };
createInfo.next = &mGraphicsBinding;
createInfo.systemId = mSystemId;
CHECK_XRCMD(xrCreateSession(mInstance, &createInfo, &mSession));
assert(mSession);
}
LogLayersAndExtensions();
LogInstanceInfo();
LogReferenceSpaces();
{ // Set up reference space
XrReferenceSpaceCreateInfo createInfo{ XR_TYPE_REFERENCE_SPACE_CREATE_INFO };
createInfo.poseInReferenceSpace.orientation.w = 1.f; // Identity pose
createInfo.referenceSpaceType = XR_REFERENCE_SPACE_TYPE_VIEW;
CHECK_XRCMD(xrCreateReferenceSpace(mSession, &createInfo, &mReferenceSpaceView));
createInfo.referenceSpaceType = XR_REFERENCE_SPACE_TYPE_STAGE;
CHECK_XRCMD(xrCreateReferenceSpace(mSession, &createInfo, &mReferenceSpaceStage));
}
{ // Read and log graphics properties for the swapchain
xrGetSystemProperties(mInstance, mSystemId, &mSystemProperties);
// Log system properties.
{
std::stringstream ss;
ss << "System Properties: Name=" << mSystemProperties.systemName << " VendorId=" << mSystemProperties.vendorId << std::endl;
ss << "System Graphics Properties: MaxWidth=" << mSystemProperties.graphicsProperties.maxSwapchainImageWidth;
ss << " MaxHeight=" << mSystemProperties.graphicsProperties.maxSwapchainImageHeight;
ss << " MaxLayers=" << mSystemProperties.graphicsProperties.maxLayerCount << std::endl;
ss << "System Tracking Properties: OrientationTracking=" << mSystemProperties.trackingProperties.orientationTracking ? "True" : "False";
ss << " PositionTracking=" << mSystemProperties.trackingProperties.positionTracking ? "True" : "False";
Log(Debug::Verbose) << ss.str();
}
uint32_t viewCount = 0;
CHECK_XRCMD(xrEnumerateViewConfigurationViews(mInstance, mSystemId, mViewConfigType, 2, &viewCount, mConfigViews.data()));
// OpenXR gives me crazy bananas high resolutions. Likely an oculus bug.
mConfigViews[0].recommendedImageRectHeight = 1200;
mConfigViews[1].recommendedImageRectHeight = 1200;
mConfigViews[0].recommendedImageRectWidth = 1080;
mConfigViews[1].recommendedImageRectWidth = 1080;
if (viewCount != 2)
{
std::stringstream ss;
ss << "xrEnumerateViewConfigurationViews returned " << viewCount << " views";
Log(Debug::Verbose) << ss.str();
}
}
}
inline XrResult CheckXrResult(XrResult res, const char* originator, const char* sourceLocation) {
if (XR_FAILED(res)) {
std::stringstream ss;
ss << sourceLocation << ": OpenXR[" << to_string(res) << "]: " << originator;
Log(Debug::Error) << ss.str();
throw std::runtime_error(ss.str().c_str());
}
else
{
// Log(Debug::Verbose) << sourceLocation << ": OpenXR[" << to_string(res) << "][" << std::this_thread::get_id() << "][" << wglGetCurrentDC() << "][" << wglGetCurrentContext() << "]: " << originator;
}
return res;
}
OpenXRManagerImpl::~OpenXRManagerImpl()
{
}
void
OpenXRManagerImpl::LogLayersAndExtensions() {
// Write out extension properties for a given layer.
const auto logExtensions = [](const char* layerName, int indent = 0) {
uint32_t instanceExtensionCount;
CHECK_XRCMD(xrEnumerateInstanceExtensionProperties(layerName, 0, &instanceExtensionCount, nullptr));
std::vector<XrExtensionProperties> extensions(instanceExtensionCount);
for (XrExtensionProperties& extension : extensions) {
extension.type = XR_TYPE_EXTENSION_PROPERTIES;
}
CHECK_XRCMD(xrEnumerateInstanceExtensionProperties(layerName, (uint32_t)extensions.size(), &instanceExtensionCount,
extensions.data()));
const std::string indentStr(indent, ' ');
std::stringstream ss;
ss << indentStr.c_str() << "Available Extensions: (" << instanceExtensionCount << ")" << std::endl;
for (const XrExtensionProperties& extension : extensions) {
ss << indentStr << " Name=" << std::string(extension.extensionName) << " SpecVersion=" << extension.extensionVersion << std::endl;
}
Log(Debug::Verbose) << ss.str();
};
// Log non-layer extensions (layerName==nullptr).
logExtensions(nullptr);
// Log layers and any of their extensions.
{
uint32_t layerCount;
CHECK_XRCMD(xrEnumerateApiLayerProperties(0, &layerCount, nullptr));
std::vector<XrApiLayerProperties> layers(layerCount);
for (XrApiLayerProperties& layer : layers) {
layer.type = XR_TYPE_API_LAYER_PROPERTIES;
}
CHECK_XRCMD(xrEnumerateApiLayerProperties((uint32_t)layers.size(), &layerCount, layers.data()));
std::stringstream ss;
ss << "Available Layers: (" << layerCount << ")" << std::endl;
for (const XrApiLayerProperties& layer : layers) {
ss << " Name=" << layer.layerName << " SpecVersion=" << layer.layerVersion << std::endl;
logExtensions(layer.layerName, 2);
}
Log(Debug::Verbose) << ss.str();
}
}
void
OpenXRManagerImpl::LogInstanceInfo() {
XrInstanceProperties instanceProperties{ XR_TYPE_INSTANCE_PROPERTIES };
xrGetInstanceProperties(mInstance, &instanceProperties);
std::stringstream ss;
ss << "Instance RuntimeName=" << instanceProperties.runtimeName << " RuntimeVersion=" << instanceProperties.runtimeVersion;
Log(Debug::Verbose) << ss.str();
}
void
OpenXRManagerImpl::LogReferenceSpaces() {
uint32_t spaceCount;
xrEnumerateReferenceSpaces(mSession, 0, &spaceCount, nullptr);
std::vector<XrReferenceSpaceType> spaces(spaceCount);
xrEnumerateReferenceSpaces(mSession, spaceCount, &spaceCount, spaces.data());
std::stringstream ss;
ss << "Available reference spaces=" << spaceCount << std::endl;
for (XrReferenceSpaceType space : spaces)
ss << " Name: " << to_string(space) << std::endl;
Log(Debug::Verbose) << ss.str();
}
void
OpenXRManagerImpl::waitFrame()
{
Timer timer("waitFrame()");
// In some implementations xrWaitFrame might not return immediately when it should.
// So i let it wait in a separate thread. xrBeginFrame() should wait on xrWaitFrame()
// and xrWaitFrame() doesn't happen again until xrEndFrame() so synchronization is not necessary.
std::thread([this]() {
static std::mutex waitFrameMutex;
std::unique_lock<std::mutex> lock(waitFrameMutex);
if (!mSessionRunning)
return;
XrFrameWaitInfo frameWaitInfo{ XR_TYPE_FRAME_WAIT_INFO };
XrFrameState frameState{ XR_TYPE_FRAME_STATE };
CHECK_XRCMD(xrWaitFrame(mSession, &frameWaitInfo, &frameState));
mTimeKeeper.progressToNextFrame(frameState);
}).detach();
}
void
OpenXRManagerImpl::beginFrame()
{
Timer timer("beginFrame");
XrFrameBeginInfo frameBeginInfo{ XR_TYPE_FRAME_BEGIN_INFO };
CHECK_XRCMD(xrBeginFrame(mSession, &frameBeginInfo));
}
void
OpenXRManagerImpl::endFrame()
{
Timer timer("endFrame()");
if (!mSessionRunning)
return;
XrFrameEndInfo frameEndInfo{ XR_TYPE_FRAME_END_INFO };
frameEndInfo.displayTime = mTimeKeeper.predictedDisplayTime(OpenXRFrameIndexer::instance().renderIndex());
frameEndInfo.environmentBlendMode = mEnvironmentBlendMode;
frameEndInfo.layerCount = mLayerStack.layerCount();
frameEndInfo.layers = mLayerStack.layerHeaders();
CHECK_XRCMD(xrEndFrame(mSession, &frameEndInfo));
}
std::array<XrView, 2>
OpenXRManagerImpl::getPredictedViews(
int64_t frameIndex,
TrackedSpace space)
{
std::array<XrView, 2> views{ {{XR_TYPE_VIEW}, {XR_TYPE_VIEW}} };
XrViewState viewState{ XR_TYPE_VIEW_STATE };
uint32_t viewCount = 2;
XrViewLocateInfo viewLocateInfo{ XR_TYPE_VIEW_LOCATE_INFO };
viewLocateInfo.viewConfigurationType = mViewConfigType;
viewLocateInfo.displayTime = mTimeKeeper.predictedDisplayTime(frameIndex);
switch (space)
{
case TrackedSpace::STAGE:
viewLocateInfo.space = mReferenceSpaceStage;
break;
case TrackedSpace::VIEW:
viewLocateInfo.space = mReferenceSpaceView;
break;
}
CHECK_XRCMD(xrLocateViews(mSession, &viewLocateInfo, &viewState, viewCount, &viewCount, views.data()));
return views;
}
MWVR::Pose OpenXRManagerImpl::getPredictedLimbPose(int64_t frameIndex, TrackedLimb limb, TrackedSpace space)
{
XrSpaceLocation location{ XR_TYPE_SPACE_LOCATION };
XrSpaceVelocity velocity{ XR_TYPE_SPACE_VELOCITY };
location.next = &velocity;
XrSpace limbSpace = XR_NULL_HANDLE;
XrSpace referenceSpace = XR_NULL_HANDLE;
switch (limb)
{
case TrackedLimb::HEAD:
limbSpace = mReferenceSpaceView;
break;
case TrackedLimb::LEFT_HAND:
limbSpace = mReferenceSpaceView;
break;
case TrackedLimb::RIGHT_HAND:
limbSpace = mReferenceSpaceView;
break;
}
switch (space)
{
case TrackedSpace::STAGE:
referenceSpace = mReferenceSpaceStage;
break;
case TrackedSpace::VIEW:
referenceSpace = mReferenceSpaceView;
break;
}
CHECK_XRCMD(xrLocateSpace(limbSpace, referenceSpace, mTimeKeeper.predictedDisplayTime(frameIndex), &location));
if (!(velocity.velocityFlags & XR_SPACE_VELOCITY_LINEAR_VALID_BIT))
Log(Debug::Warning) << "Unable to acquire linear velocity";
return MWVR::Pose{
osg::fromXR(location.pose.position),
osg::fromXR(location.pose.orientation),
osg::fromXR(velocity.linearVelocity)
};
}
int OpenXRManagerImpl::eyes()
{
return mConfigViews.size();
}
void OpenXRManagerImpl::handleEvents()
{
std::unique_lock<std::mutex> lock(mEventMutex);
// React to events
while (auto* event = nextEvent())
{
Log(Debug::Verbose) << "OpenXR: Event received: " << to_string(event->type);
switch (event->type)
{
case XR_TYPE_EVENT_DATA_SESSION_STATE_CHANGED:
{
const auto* stateChangeEvent = reinterpret_cast<const XrEventDataSessionStateChanged*>(event);
HandleSessionStateChanged(*stateChangeEvent);
break;
}
case XR_TYPE_EVENT_DATA_INSTANCE_LOSS_PENDING:
case XR_TYPE_EVENT_DATA_INTERACTION_PROFILE_CHANGED:
case XR_TYPE_EVENT_DATA_REFERENCE_SPACE_CHANGE_PENDING:
default: {
Log(Debug::Verbose) << "OpenXR: Event ignored";
break;
}
}
}
}
void OpenXRManagerImpl::updateControls()
{
}
void
OpenXRManagerImpl::HandleSessionStateChanged(
const XrEventDataSessionStateChanged& stateChangedEvent)
{
auto oldState = mSessionState;
auto newState = stateChangedEvent.state;
mSessionState = newState;
Log(Debug::Verbose) << "XrEventDataSessionStateChanged: state " << to_string(oldState) << "->" << to_string(newState);
switch (newState)
{
case XR_SESSION_STATE_READY:
//case XR_SESSION_STATE_IDLE:
{
XrSessionBeginInfo beginInfo{ XR_TYPE_SESSION_BEGIN_INFO };
beginInfo.primaryViewConfigurationType = mViewConfigType;
CHECK_XRCMD(xrBeginSession(mSession, &beginInfo));
mSessionRunning = true;
waitFrame();
break;
}
case XR_SESSION_STATE_STOPPING:
{
mSessionRunning = false;
CHECK_XRCMD(xrEndSession(mSession));
break;
}
default:
Log(Debug::Verbose) << "XrEventDataSessionStateChanged: Ignoring new strate " << to_string(newState);
}
}
XrTime OpenXRManagerImpl::predictedDisplayTime(int64_t frameIndex)
{
return mTimeKeeper.predictedDisplayTime(frameIndex);
}
const XrEventDataBaseHeader*
OpenXRManagerImpl::nextEvent()
{
XrEventDataBaseHeader* baseHeader = reinterpret_cast<XrEventDataBaseHeader*>(&mEventDataBuffer);
*baseHeader = { XR_TYPE_EVENT_DATA_BUFFER };
const XrResult result = xrPollEvent(mInstance, &mEventDataBuffer);
if (result == XR_SUCCESS)
{
if (baseHeader->type == XR_TYPE_EVENT_DATA_EVENTS_LOST) {
const XrEventDataEventsLost* const eventsLost = reinterpret_cast<const XrEventDataEventsLost*>(baseHeader);
Log(Debug::Warning) << "OpenXRManagerImpl: Lost " << eventsLost->lostEventCount << " events";
}
return baseHeader;
}
if (result != XR_EVENT_UNAVAILABLE)
CHECK_XRRESULT(result, "xrPollEvent");
return nullptr;
}
MWVR::Pose fromXR(XrPosef pose)
{
return MWVR::Pose{ osg::fromXR(pose.position), osg::fromXR(pose.orientation) };
}
XrPosef toXR(MWVR::Pose pose)
{
return XrPosef{ osg::toXR(pose.orientation), osg::toXR(pose.position) };
}
XrTime OpenXRTimeKeeper::predictedDisplayTime(int64_t frameIndex)
{
std::unique_lock<std::mutex> lock(mMutex);
auto prediction = mPredictedFrameTime;
auto predictedPeriod = mPredictedPeriod;
auto futureFrames = frameIndex - OpenXRFrameIndexer::instance().renderIndex();
prediction += ( 0 + futureFrames) * predictedPeriod;
Log(Debug::Verbose) << "Predicted: displayTime[" << futureFrames << "]=" << prediction;
return prediction;
}
void OpenXRTimeKeeper::progressToNextFrame(XrFrameState frameState)
{
std::unique_lock<std::mutex> lock(mMutex);
OpenXRFrameIndexer::instance().advanceRenderIndex();
//XrDuration realPeriod = frameState.predictedDisplayPeriod;
//if(mFrameState.predictedDisplayTime != 0)
// realPeriod = frameState.predictedDisplayTime - mFrameState.predictedDisplayTime;
auto now = clock::now();
auto nanoseconds_elapsed = std::chrono::duration_cast<nanoseconds>(now - mLastFrame);
XrDuration realPeriod = nanoseconds_elapsed.count();
mFrameState = frameState;
mPredictedFrameTime = mFrameState.predictedDisplayTime;
mPredictedPeriod = mFrameState.predictedDisplayPeriod;
// Real fps is lower than expected fps
// Adjust predictions
// (Really wish OpenXR would handle this!)
if (realPeriod > mFrameState.predictedDisplayPeriod)
{
// predictedDisplayTime refers to the midpoint of the display period
// The upjustment must therefore only be half the magnitude
// mPredictedFrameTime += (realPeriod - mFrameState.predictedDisplayPeriod);
// mPredictedPeriod = realPeriod;
}
seconds elapsed = std::chrono::duration_cast<seconds>(now - mLastFrame);
std::swap(now, mLastFrame);
double fps = 1. / elapsed.count();
mFps = mFps * 0.8 + 0.2 * fps;
Log(Debug::Verbose) << "Render progressed to next frame: elapsed=" << elapsed.count() << ", fps=" << fps << ", ImplementationPeriod=" << mFrameState.predictedDisplayPeriod << " realPeriod=" << realPeriod;
Log(Debug::Verbose) << "Render progressed to next frame: predictedDisplayTime=" << mFrameState.predictedDisplayTime << ", mPredictedFrameTime=" << mPredictedFrameTime << ", mFps=" << mFps;
}
}
namespace osg
{
Vec3 fromXR(XrVector3f v)
{
return Vec3{ v.x, v.y, v.z };
}
Quat fromXR(XrQuaternionf quat)
{
return Quat{ quat.x, quat.y, quat.z, quat.w };
}
XrVector3f toXR(Vec3 v)
{
return XrVector3f{ v.x(), v.y(), v.z() };
}
XrQuaternionf toXR(Quat quat)
{
return XrQuaternionf{ quat.x(), quat.y(), quat.z(), quat.w() };
}
}