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openmw-tes3mp/components
elsid 39c0ce9ddf
Build limited path for far destinations
When distance between start and end point is greater than max radius of area
possibly covered by navmesh there is no way to find path via navmesh. Also if
distance is greater than cell size navmesh might not exists withing mentioned
area because cell is not loaded therefore navmesh is not generated. So minumum
of these values is used to limit max path distance. Assuming that path
actually exists it's possible to build path to the edge of a circle. When
actor reaches initial edge path is built further. However it will not be
optimal.
2021-03-23 23:23:12 +01:00
..
bsa Minor cleanup: Remove using namespace std 2021-03-16 19:58:02 +00:00
bullethelpers Fix compilation of tests with MSVC 2021-02-26 20:10:03 +00:00
compiler Avoid dead code 2021-01-09 13:52:01 +04:00
config Implement instanced groundcover 2021-01-26 22:29:41 +04:00
contentselector Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
crashcatcher Use data() method 2020-12-13 20:50:48 +01:00
debug Hide macro usage from Macs where it isn't defined 2021-03-14 03:42:23 +00:00
detournavigator Build limited path for far destinations 2021-03-23 23:23:12 +01:00
esm Minor cleanup: Remove using namespace std 2021-03-16 19:58:02 +00:00
esmterrain Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
fallback set minimal boost version; remove #ifdef boost version checks 2020-10-25 22:43:10 +01:00
files Avoid to use uninitialized variables 2021-01-09 13:36:40 +04:00
fontloader Clean-up FontLoader::loadFontFromXml fix 2021-01-23 17:14:56 +00:00
interpreter Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
loadinglistener Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
misc Merge branch 'ai_reaction_deviation' into 'master' 2021-03-22 21:37:09 +00:00
myguiplatform Fix MyGUI log 2021-03-15 22:35:13 +00:00
nif Handle BSShader[PP/No]LightingProperty 2021-03-22 01:55:58 +03:00
nifbullet Fix tag mismatch 2020-12-28 12:19:22 +04:00
nifosg Handle BSShader[PP/No]LightingProperty 2021-03-22 01:55:58 +03:00
process Remove redundant includes 2019-02-23 08:02:12 +04:00
resource Handle BSShader[PP/No]LightingProperty 2021-03-22 01:55:58 +03:00
sceneutil Merge branch 'alpha-meddling-shader-side-mip-meddling' into alpha-meddling 2021-03-13 01:23:30 +00:00
sdlutil gl4es: Delay feature detection until a context exists 2021-02-28 07:59:48 +00:00
settings Support vectors in settings.cfg 2020-07-24 21:47:49 +02:00
shader Handle BSShader[PP/No]LightingProperty 2021-03-22 01:55:58 +03:00
terrain Implement instanced groundcover 2021-01-26 22:29:41 +04:00
to_utf8 Minor cleanup: Remove using namespace std 2021-03-16 19:58:02 +00:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs iterate in reverse order 2020-12-30 10:35:51 +01:00
widgets Avoid height for empty message in AutoSizedTextBox 2020-12-07 14:57:25 +01:00
CMakeLists.txt Merge branch 'alpha-meddling' into 'master' 2021-03-13 08:13:19 +00:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00