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openmw-tes3mp/apps
David Cernat 3acfbad55d [General] Implement ClientScriptSettings packet, part 1
For starters, the new packet can set which client scripts have all of their variables synchronized between players. The previous hardcoded list of IDs for synchronized scripts has been removed.
2019-09-09 10:28:35 +03:00
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browser [General] Remove "created by" stamps added by IntelliJ 2019-08-26 12:33:28 +03:00
bsatool Restore trailing new lines to shrink PR 2017-09-08 22:20:04 +01:00
esmtool Introduce a custom format() function to get rid of boost::format() and hackish replace() 2019-05-20 09:20:01 +04:00
essimporter Init missing variables 2019-02-17 14:29:39 +04:00
launcher Add OpenMW commits up to 2 Aug 2019 2019-08-22 15:38:15 +03:00
master [General] Remove "created by" stamps added by IntelliJ 2019-08-26 12:33:28 +03:00
mwiniimporter Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
niftest Catch possible boost::bad_any_cast exception 2019-03-19 09:11:14 +04:00
opencs Add OpenMW commits up to 2 Aug 2019 2019-08-22 15:38:15 +03:00
openmw [General] Implement ClientScriptSettings packet, part 1 2019-09-09 10:28:35 +03:00
openmw-mp [General] Implement ClientScriptSettings packet, part 1 2019-09-09 10:28:35 +03:00
openmw_test_suite Remove unused actors and navmeshes on update 2019-03-10 17:06:15 +03:00
wizard Fix endsWith() call 2019-02-17 14:29:39 +04:00
doc.hpp