1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-02-21 18:09:39 +00:00
openmw-tes3mp/apps/openmw/mwmp
David Cernat 3acfbad55d [General] Implement ClientScriptSettings packet, part 1
For starters, the new packet can set which client scripts have all of their variables synchronized between players. The previous hardcoded list of IDs for synchronized scripts has been removed.
2019-09-09 10:28:35 +03:00
..
GUI [Client] Revert changes to key focus setting as per 56539fee4f 2019-08-27 15:22:11 +03:00
processors [General] Implement ClientScriptSettings packet, part 1 2019-09-09 10:28:35 +03:00
ActorList.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
ActorList.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
Cell.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
Cell.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
CellController.cpp [Client] Fix crash by not trying to enable markers for invalid players 2019-08-26 21:10:02 +03:00
CellController.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
DedicatedActor.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
DedicatedActor.hpp [Client] Add ActorList methods for sending ActorAI packets 2018-07-12 20:48:47 +03:00
DedicatedPlayer.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
DedicatedPlayer.hpp [General] Remove "created by" stamps added by IntelliJ 2019-08-26 12:33:28 +03:00
GUIController.cpp [Client] Load up TES3MP's settings in the same map as OpenMW's settings 2019-08-28 06:37:33 +03:00
GUIController.hpp [Client] Load up TES3MP's settings in the same map as OpenMW's settings 2019-08-28 06:37:33 +03:00
LocalActor.cpp [Client] Calculate spell success in more appropriate place 2019-09-02 23:50:56 +03:00
LocalActor.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
LocalPlayer.cpp [Client] Calculate spell success in more appropriate place 2019-09-02 23:50:56 +03:00
LocalPlayer.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
Main.cpp [General] Implement ClientScriptSettings packet, part 1 2019-09-09 10:28:35 +03:00
Main.hpp [Client] Remove unnecessary mwmp::Main::pressedKey() function 2019-08-26 15:41:45 +03:00
MechanicsHelper.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
MechanicsHelper.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
Networking.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
Networking.hpp [Client] Create Worldstate class that inherits BaseWorldstate 2018-05-27 15:57:47 +03:00
ObjectList.cpp Add OpenMW commits up to 5 Sep 2019 2019-09-05 21:41:50 +03:00
ObjectList.hpp Add OpenMW commits up to 5 Sep 2019 2019-09-05 21:41:50 +03:00
PlayerList.cpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
PlayerList.hpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
RecordHelper.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
RecordHelper.hpp [General] Implement light records for RecordDynamic packets 2019-08-14 21:10:53 +03:00
ScriptController.cpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
ScriptController.hpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
Worldstate.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
Worldstate.hpp [General] Implement RecordDynamic packet, part 1 2018-07-30 10:56:26 +03:00