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openmw-tes3mp/components
2014-06-28 00:10:36 +02:00
..
bsa fix opening BSA on Unicode path 2014-05-19 13:39:07 +04:00
compiler Make GetFactionReaction garbage argument optional 2014-06-25 01:12:57 +02:00
contentselector ContentModel: Don't confuse file path with file name (Fixes #1352) 2014-06-10 19:23:42 +02:00
esm Fix some uninitialized data written to savegames 2014-06-25 00:11:25 +02:00
files Fix location of local data path 2014-06-18 17:18:48 +02:00
interpreter Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
loadinglistener Show wallpaper when loading a savegame 2014-06-02 23:26:43 +02:00
misc Remove unused slice_array 2014-04-20 19:28:39 +02:00
nif Implement auto-adjusting of particle emit rate 2014-06-24 03:07:10 +02:00
nifbullet Fix exception for box shapes (Fixes #1580) 2014-06-28 00:10:36 +02:00
nifogre Don't ignore lighting values of particles not attached to a character 2014-06-25 01:14:21 +02:00
nifoverrides Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 2014-01-05 18:09:50 +01:00
ogreinit be more verbose on change reasons 2014-05-22 16:35:57 +04:00
settings attempt to fix LowLevelFile, minor code reuse 2014-05-19 10:47:02 +04:00
terrain Fix some MSVC warnings. 2014-06-23 01:13:30 -05:00
to_utf8 Use Morrowind's fonts 2013-06-06 22:26:06 +02:00
translation Fix exception (getline will trigger failbit on the last line) 2014-06-20 21:33:03 +02:00
version Distinguish between release and development builds 2014-01-23 13:18:05 +01:00
CMakeLists.txt Savegame: Store AiSequence 2014-06-13 02:26:52 +02:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00