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openmw-tes3mp/components
David Cernat 3b2eb6f62c Add OpenMW commits up to 22 Jun 2020
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
2020-06-22 20:50:55 +03:00
..
bsa Don't save space in compressed BSA hash generation 2020-03-10 23:47:39 +03:00
bullethelpers Filter recast mesh triangles by global bounding box 2019-11-30 13:19:27 +01:00
compiler Ignore bogus string arguments for Disable/Enable again 2020-06-06 20:04:09 +03:00
config Replace foreach macro by for-loop 2019-10-20 20:08:16 +02:00
contentselector Add a search function to the "Datafiles" tab of the OpenMW launcher 2020-06-21 14:45:30 +00:00
crashcatcher Add OpenMW commits up to 9 May 2020 2020-05-09 15:17:04 +03:00
debug Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
detournavigator Merge branch 'object_paging_retry' into 'master' 2020-06-16 08:21:54 +00:00
esm Add OpenMW commits up to 22 Jun 2020 2020-06-22 20:50:55 +03:00
esmterrain Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
fallback Revert to 0.45.0 comments-in-the-middle settings behavior 2019-10-26 10:55:10 +03:00
files Use all-lowercase names for windows API headers 2020-05-24 16:49:20 +02:00
fontloader Catch MyGUI exceptions in the FontLoader destructor 2020-06-18 15:13:02 +04:00
interpreter Add OpenMW commits up to 30 May 2020 2020-06-09 17:50:26 +03:00
loadinglistener Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
misc Add OpenMW commits up to 22 Jun 2020 2020-06-22 20:50:55 +03:00
myguiplatform Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
nif Merge pull request #2908 from Capostrophic/uvsets 2020-06-15 07:54:51 +02:00
nifbullet Try to resolve CI concerns 2020-05-14 10:00:33 +03:00
nifosg profiling 2020-06-13 00:22:28 +02:00
openmw-mp Add OpenMW commits up to 30 May 2020 2020-06-09 17:50:26 +03:00
process Remove redundant includes 2019-02-23 08:02:12 +04:00
resource Use sequenced texture units with .dae/collada 2020-06-16 14:37:06 +03:00
sceneutil #5463: Optimizer fix, problem was indeed related to tangents not being transformd properly. 2020-06-18 17:23:16 +00:00
sdlutil Move all OICS handling to the separate file 2020-05-09 11:27:02 +04:00
settings Make sure blank lines at the end of settings.cfg don't disappear 2020-03-28 19:15:43 +03:00
shader Improve color mode handling in shaders 2020-05-09 16:15:10 +03:00
terrain Initialize fields to avoid undefined behaviour 2020-06-18 14:50:06 +04:00
to_utf8 Remove redundant includes 2019-02-23 08:02:12 +04:00
translation Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs make use of std::make_unique to test that MSVC2015 can handle that 2019-04-10 11:09:44 +02:00
widgets Move font loading to the FontLoader 2020-05-28 23:18:31 +04:00
CMakeLists.txt Add OpenMW commits up to 22 Jun 2020 2020-06-22 20:50:55 +03:00
doc.hpp