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openmw-tes3mp/docs/source/reference/modding/settings
Daniel Vukelich 97924d97c7 Add the option for multiple quicksave slots
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached.  After that, the oldest quicksave slot will
be replaced each time you quicksave.  Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
2018-01-12 20:09:39 -05:00
..
camera.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
cells.rst Add 'prediction time' setting for cell/terrain pre-loading 2017-07-19 16:44:37 +02:00
game.rst Do not allow to loot fighting actors during death animation (bug #3528) 2017-08-07 09:55:50 +04:00
general.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
GUI.rst Move a setting to show enchanting success chance from GUI to Game section 2017-06-03 23:03:24 +04:00
HUD.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
index.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
input.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
map.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
saves.rst Add the option for multiple quicksave slots 2018-01-12 20:09:39 -05:00
shaders.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
sound.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
terrain.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
video.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00
water.rst Update refraction scaling docs 2018-01-01 13:42:16 +01:00
windows.rst Converted all settings files to semantic linefeeds. 2017-05-14 22:04:20 -07:00