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openmw-tes3mp/apps/openmw/mwworld
2016-03-02 17:02:30 +01:00
..
action.cpp Replace Play_NoTrack with playManualSound3D, and rename the latter 2015-11-25 04:24:26 -08:00
action.hpp
actionalchemy.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionalchemy.hpp
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 2015-11-24 22:55:17 +01:00
actionequip.hpp
actionopen.cpp WindowManager refactoring 2015-03-11 20:04:25 +01:00
actionopen.hpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
actionread.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionread.hpp
actionrepair.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionrepair.hpp
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionsoulgem.hpp
actiontake.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
actiontake.hpp
actiontalk.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
actiontalk.hpp
actionteleport.cpp AiEscort do not follow target through doors 2015-12-19 15:15:44 +01:00
actionteleport.hpp Don't teleport followers when using teleportation spells 2015-05-22 19:57:02 +02:00
actiontrap.cpp Restore projectiles 2015-06-01 21:41:13 +02:00
actiontrap.hpp
cellpreloader.cpp Update preloading settings 2016-02-18 17:47:10 +01:00
cellpreloader.hpp Update preloading settings 2016-02-18 17:47:10 +01:00
cellref.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
cellref.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
cellreflist.hpp Fix logic for scripting access of deleted objects 2015-12-17 20:34:50 +01:00
cells.cpp Fix logic for scripting access of deleted objects 2015-12-17 20:34:50 +01:00
cells.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
cellstore.cpp Corpse clearing fix 2016-03-01 11:31:08 +01:00
cellstore.hpp Add basic cell preloader class 2016-02-07 00:14:13 +01:00
cellvisitors.hpp Rename CellStore Functor to Visitor 2015-12-06 18:13:04 +01:00
class.cpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
class.hpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
containerstore.cpp Merge pull request #879 from jordan-ayers/bugfix/1544 2016-01-19 15:02:51 +01:00
containerstore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
contentloader.hpp
customdata.cpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
customdata.hpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
esmstore.hpp Explicitly instantiate MWWorld::Store 2015-07-09 19:22:04 +02:00
failedaction.cpp extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
failedaction.hpp fix -Wnewline-eof warnings 2015-03-11 10:54:45 -04:00
globals.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp Don't apply constant magic effects to dead actors (Fixes #3174) 2016-02-01 22:30:08 +01:00
inventorystore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
livecellref.cpp Pass a string by reference 2015-12-18 17:08:26 +01:00
livecellref.hpp Pass a string by reference 2015-12-18 17:08:26 +01:00
localscripts.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp
player.cpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
player.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
projectilemanager.cpp Run physics in fixed timesteps, use the remainder to interpolate between current and previous state 2016-02-13 03:03:34 +01:00
projectilemanager.hpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
ptr.cpp Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions 2015-12-18 17:56:48 +01:00
ptr.hpp Accept a ConstPtr in ContainerStore::stacks 2015-12-18 17:01:21 +01:00
recordcmp.hpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
refdata.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
refdata.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
scene.cpp Add ESM::Land::DEFAULT_HEIGHT 2016-02-28 16:49:18 +01:00
scene.hpp Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 2016-02-27 12:53:07 +01:00
store.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
store.hpp Store: be consistent about struct / class usage 2015-12-12 22:34:59 +01:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into lighting 2016-01-15 15:46:10 +01:00
weather.hpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00
worldimp.cpp Force-enable hasWater() for exterior cells (Fixes #3222) 2016-03-02 17:02:30 +01:00
worldimp.hpp Factor out safePlaceObject function 2016-02-29 17:19:22 +01:00