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openmw-tes3mp/apps/openmw
2016-10-02 14:03:02 +02:00
..
mwbase Consolidations and cleanup for multi-effect spells 2016-09-05 05:30:51 +09:00
mwclass Do not show uncarriable lights in item views 2016-09-24 18:01:31 +02:00
mwdialogue Reject weather dialogue conditions when in an interior cell (Fixes #3437) 2016-06-11 18:26:20 +02:00
mwgui Merge pull request #1086 from Allofich/warnings 2016-10-02 14:03:02 +02:00
mwinput Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
mwmechanics Fix shadowing warnings 2016-10-02 17:48:54 +09:00
mwphysics Improve performance by skipping update if transform is unchanged 2016-08-16 17:50:59 +02:00
mwrender Use a shader to render the simple water, ensuring that fog is applied per pixel (Fixes #2716) 2016-09-28 21:10:44 +02:00
mwscript add missing item when executing the Equip instruction 2016-09-06 16:33:26 +02:00
mwsound Include cleanup 2016-06-27 22:10:30 +02:00
mwstate Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
mwworld Fix shadowing warnings 2016-10-02 17:48:54 +09:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Merge pull request #966 from kpp/find_mygui 2016-08-15 16:36:48 +02:00
crashcatcher.cpp Mainly making compilable under OpenBSD. 2016-08-06 19:00:27 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Relocate escape-related code to new files escape.hpp and escape.cpp. 2016-07-27 00:58:31 +01:00